libgui|ModelDrawable: Rendering pass specific shaders and flags
When drawing a model, one can now provide callbacks that get called when the shader and/or the current rendering pass changes. Passes can also be individually disabled, which simply causes them to be skipped during drawing.
libgui|ModelDrawable: Rendering pass specific shaders and flags
When drawing a model, one can now provide callbacks that get called
when the shader and/or the current rendering pass changes. Passes
can also be individually disabled, which simply causes them to be
skipped during drawing.