skyjake's activity
From 2015-09-20 to 2015-10-03
2015-09-29
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19:34 Doomsday Engine Revision b3612357 (github): Changed release type to Stable
- Candidate build was successful.
2015-09-27
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10:10 Doomsday Engine Revision a15d593e (github): Bumped version number to 1.15.4 Candidate
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10:07 Doomsday Engine Revision b7690605 (github): Fixed|GL|libgui: Better compatibility with older OpenGL drivers
- More robust FBO configuration that is more likely to work with
OpenGL 2.1 drivers.
However, some renderer features m...
2015-09-26
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21:43 Doomsday Engine Revision 9c4e9e77 (github): Fixed|Model Renderer|World: Defer triggering of state animations
- A mobj may change states multiple times per tick. For instance, an
Ettin's attack could be restarted immediately duri...
2015-09-24
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08:03 Doomsday Engine Revision a3b7c31c (github): Fixed|Model Renderer: Yaw angle for flying objects
- In a couple of places, the old `mf` pointer was still being used for
determining whether a model was available. Howev... -
08:01 Doomsday Engine Revision 16f3fb97 (github): libcore|Range: Added a method for random number generation
2015-09-23
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20:13 Doomsday Engine Revision 65cb42d4 (github): Fixed|Model Renderer|libgui: Clamping non-looping animations
- The clamping was done in the wrong place, preventing animations from
finishing.
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