danij's activity
From 2015-06-19 to 2015-07-02
2015-07-02
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15:23 Doomsday Engine Revision 58377fcb (github): Refactor|Renderer|Client: Moved FakeRadio neighbor scanning into Line::Side
2015-06-30
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06:26 Doomsday Engine Revision 11411909 (github): Refactor|Renderer|Client: Moved FakeRadio shadow line initialization into de::Map
2015-06-29
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03:30 Doomsday Engine Revision 479625a9 (github): Typo
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03:10 Doomsday Engine Revision b16c8149 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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03:10 Doomsday Engine Revision d6ca8de6 (github): Refactor|Renderer|Client: Write FakeRadio wall shadow geometry directly to the backing store
- Revised generation of FakeRadio wall shadow geometry to avoid using
local storage for temporary vertex data. Also reo...
2015-06-21
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06:03 Doomsday Engine Revision c2dd928d (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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05:56 Doomsday Engine Revision e98682c0 (github): Cleanup
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05:33 Doomsday Engine Revision 4af29d98 (github): Refactor|Renderer|Client: Write sky-mask flat geometry directly to the backing store
- Revised generation of sky-mask flat geometry to avoid using local
storage for temporary vertex data.
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