Project

General

Profile

skyjake's activity

From 2015-04-01 to 2015-04-14

2015-04-08

15:14 Doomsday Engine Bug #2011 (Closed): [Doom] Invincibility Sphere doesn't always make screen white
skyjake

2015-04-06

14:59 Doomsday Engine Bug #2010 (Closed): [Heretic] Skill 1 and 5 additional ammo incorrect
skyjake
14:52 Doomsday Engine Bug #2010 (Resolved): [Heretic] Skill 1 and 5 additional ammo incorrect
Found the problem. Apparently due to a refactoring oversight, a bit shift had been replaced with a division operator ... skyjake
14:21 Doomsday Engine Bug #2010 (In Progress): [Heretic] Skill 1 and 5 additional ammo incorrect
skyjake
14:22 Doomsday Engine Bug #2004 (Closed): Invulnerability filter not cleared between maps in all cases (unload, savegame, warp)
skyjake
14:05 Doomsday Engine Bug #2011 (Resolved): [Doom] Invincibility Sphere doesn't always make screen white
Please test the next build, this should now be fixed. skyjake
09:43 Doomsday Engine Bug #2011 (In Progress): [Doom] Invincibility Sphere doesn't always make screen white
skyjake

2015-04-05

18:42 Doomsday Engine Bug #2009: Taskbar doesn't scale itself and game world correctly in small display modes
vermil wrote:
> running the actual resolution, rather than pixel doubling to emulate it, would be less hardware inte...
skyjake

2015-04-04

16:29 Doomsday Engine Bug #2009 (In Progress): Taskbar doesn't scale itself and game world correctly in small display modes
As a quick workaround, I tried scaling down the UI in very low resolutions like 640x480, however the quality of text ... skyjake

2015-04-03

12:21 Doomsday Engine Bug #2009: Taskbar doesn't scale itself and game world correctly in small display modes
Thanks for the screenshot, that issue is known (UI style doesn't scale at all with regard to display resolution).
...
skyjake

2015-04-02

17:35 Doomsday Engine Bug #2009: Taskbar doesn't scale itself and game world correctly in small display modes
Please attach a screenshot (or two) to clarify the issue. skyjake
 

Also available in: Atom