skyjake's activity
From 2015-03-04 to 2015-03-17
2015-03-17
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20:31 Doomsday Engine Revision 11e1b985 (github): Fixed|libappfw: DocumentWidget content overflowing the right edge
- Fixes a layout issue with DocumentWidget where it was possible that
tabbed lines would extend beyond the predetermine... -
20:30 Doomsday Engine Revision 542dd199 (github): Fixed|libappfw: DocumentWidget content overflowing the right edge
- Fixes a layout issue with DocumentWidget where it was possible that
tabbed lines would extend beyond the predetermine...
2015-03-15
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18:09 Doomsday Engine Revision d09976a0 (github): Fixed|UI|Client: Using the correct frame for busy transitions
- Previously there was an arbitrary 0.5 second threshold for determining
if the captured busy frame was still fine for ... -
18:07 Doomsday Engine Revision 5bcb1d1a (github): Fixed|UI|Client: Using the correct frame for busy transitions
- Previously there was an arbitrary 0.5 second threshold for determining
if the captured busy frame was still fine for ... -
16:17 Doomsday Engine Revision 31ae35a7 (github): CMake|Clang|GCC: Enable C++11/C11 with a target property
- Supported in CMake 3.2. In 3.1, doesn't work with AppleClang.
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14:41 Doomsday Engine Revision cf402ba4 (github): Merge branch 'master' into cmake-build
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14:21 Doomsday Engine Revision 9101c9b2 (github): CMake|EAX|OpenAL: Check DENG_DEPEND_PATH; deploy OpenAL DLL
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12:23 Doomsday Engine Revision ab7b2d44 (github): CMake: Use the DENG_DEPEND_PATH environment variable when looking for SDL 2
2015-03-08
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17:09 Doomsday Engine Revision a0d80144 (github): Fixed|Doom|Multiplayer: Overlapping headings in the intermission screen
- There is no room to spell out "SECRETS" and "FRAGS".
IssueID #1969 -
17:09 Doomsday Engine Revision 7aa45a91 (github): Fixed|Doom|Multiplayer: Overlapping headings in the intermission screen
- There is no room to spell out "SECRETS" and "FRAGS".
IssueID #1969 -
17:07 Doomsday Engine Revision 7689e2d2 (github): Merge branch 'master' into cmake-build
- Conflicts:
doomsday/apps/plugins/common/src/acs/interpreter.cpp
doomsday/apps/plugins/common/src/acs/system.cpp
2015-03-05
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08:32 Doomsday Engine Revision ea6bf14b (github): Fixed|UI|Client: Show projected mouse cursor in all displacing VR modes
- All VR modes that move window content around should use the custom cursor
since it will then be appropriately duplica... -
08:30 Doomsday Engine Revision fad9c76e (github): Fixed|UI|Client: Show projected mouse cursor in all displacing VR modes
- All VR modes that move window content around should use the custom cursor
since it will then be appropriately duplica...
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