danij's activity
From 2014-12-05 to 2014-12-18
2014-12-16
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01:57 Doomsday Engine Revision c81efff5 (github): Refactor|Resources: Apply PIMPL in Material(*)Layer::AnimationStage
- Also improved formatting of animation stage descriptions for detail
texture and shine layers.
Next step: Refactor th...
2014-12-15
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19:55 Doomsday Engine Revision 3227c01a (github): Documentation|Material|Resources: Material apidoc fixes
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19:40 Doomsday Engine Revision d2491466 (github): Fixed|Doom: IllegalPatternError handling "where" commands
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19:33 Doomsday Engine Revision 29faaf64 (github): Documentation|MaterialAnimator|Resources|Client: Explained use of MaterialVariantSpec
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19:33 Doomsday Engine Revision aefa188e (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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19:13 Doomsday Engine Revision d2342aca (github): Refactor|Resources: Revised Material resource model
- Implemented a MaterialAnimator concept and revised the old context
"variant" stuff accordingly. The idea is that each...
2014-12-06
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01:17 Doomsday Engine Revision 7827244c (github): Definitions: Cleanup
2014-12-05
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23:08 Doomsday Engine Revision 0bd27172 (github): Fixed|Doom|Intermission: Intermission, "Entering <Map title>" title positioned incorrectly
- IssueID #1924
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08:36 Doomsday Engine Revision 8c93cf2b (github): Refactor|libcommon: Switched hu_inventory.c, gl_drawpatch.c to C++ plus cleanup
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03:26 Doomsday Engine Revision 8e839a31 (github): Refactor|libhexen: Switched st_stuff.c to C++ plus cleanup
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02:52 Doomsday Engine Revision b4ab1654 (github): Refactor|libheretic: Switched st_stuff.c to C++ plus cleanup
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