Activity
From 2014-10-18 to 2014-10-31
2014-10-31
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16:47 Doomsday Engine Revision 7ecd1053 (github): Refactor|InputSystem|Client: Reimplemented InputDevice models in OO C++
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11:08 Doomsday Engine Revision fbeb0abb (github): UI|Client|Console: Restored the [>] button appearance
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11:05 Doomsday Engine Revision 333dc49c (github): Fixed|Client: Memory leak (notification widgets not deleted)
- The Alert and Updater notifications were not deleted if they were
hidden when the app was shut down.
Todo: A better ... -
11:04 Doomsday Engine Revision 2e8f3346 (github): Debug|Client: Assert that all reference-counted objects get deleted
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11:03 Doomsday Engine Revision df4b2168 (github): Fixed|libappfw|FoldPanelWidget: Memory leak
- The content was not deleted if the fold was closed when the widget was
deleted. -
11:01 Doomsday Engine Revision 0e216a3f (github): Cleanup
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08:50 Doomsday Engine Revision cbfb157a (github): Fixed|libcore|Scripting: Memory leak in expression evaluator
- The scopes for the evaluated results were not always deleted.
2014-10-30
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21:34 Doomsday Engine Revision 8f563889 (github): UI|Client|AlertDialog: Fixed layout problem when dialog is narrow
- Now space is reserved for the auto-hide setting.
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21:32 Doomsday Engine Revision 1d32f4e8 (github): libappfw|DialogWidget: Specifying a minimum width for a dialog
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21:32 Doomsday Engine Revision 6554d2fc (github): libcore: Cleanup
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21:31 Doomsday Engine Revision ad88641a (github): Fixed|libcore|ArrayExpression: Memory leak
- The array expression's arguments were not deleted when the expression
was deleted. -
21:30 Doomsday Engine Revision ec8017ed (github): Fixed|libgui|Font: Memory leak (release font metrics rules)
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21:29 Doomsday Engine Revision 82832a80 (github): Fixed|libappfw: Memory leak in LogWidget (at shutdown)
- The cached entries were not deleted when the widget was deleted.
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16:16 Doomsday Engine Revision 23396b2b (github): Merge branch 'master' into common-episode-definition
- Conflicts:
doomsday/plugins/common/include/hu_lib.h
doomsday/plugins/common/include/m_ctrl.h
doomsday/plugins/common/... -
11:06 Doomsday Engine Revision 1bc12137 (github): Default Style|Client: Tweaked subheading style
- The subheading style on Windows and Unix was changed to use a small,
bold, normal case font. On OS X, they remain lig... -
11:05 Doomsday Engine Revision 54713b8d (github): Fixed|Client: Missing header
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01:56 Doomsday Engine Revision 6ed86819 (github): Menu|InputBindingWidget|libcommon: Cleanup
2014-10-29
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21:17 Doomsday Engine Revision eeba76b5 (github): Typo
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21:12 Doomsday Engine Revision 55cd85bc (github): Merge branch 'master' of https://github.com/skyjake/Doomsday-Engine
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21:12 Doomsday Engine Revision 6b899391 (github): Fixed: Missing header
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21:10 Doomsday Engine Revision 0d50c37f (github): Fixed|Menu|InputBindingWidget|libcommon: Bindevent command composition for key-down-down
- The key-down name and -down modifier in the descriptor confused the
strstr based key name extraction, leading to subm... -
20:20 Doomsday Engine Revision a7544709 (github): UI|Client: Reorganized the console popup menu; showing/hiding annotations
- The console popup menu was split into a log history menu and one for
controlling the command prompt behavior. A new i... -
20:20 Doomsday Engine Revision 66d59540 (github): libcore|RuleRectangle: Added convenience method for defining mid X/Y rules
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20:20 Doomsday Engine Revision 682a5992 (github): libappfw|Data: Added method for iterating all items of a data model
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20:20 Doomsday Engine Revision 979ff5e9 (github): libappfw: Popup menu annotation hiding; button style changes
- The variable 'Config.ui.showAnnotations', which PopupMenuWidget
now expects to find in the Config, determines the vis... -
19:03 Doomsday Engine Revision caf12fe9 (github): Fixed|Input: E_FOCUS events should never be echoed
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18:36 Doomsday Engine Revision 29b482e1 (github): All Games: Don't fatal error when attempting to rebind key-delete-down
- Regardless of the fact this key has a special case handler in the menu
it is inappropriate to shutdown simply because... -
17:54 Doomsday Engine Revision 2ade0112 (github): Debug|Input: Catch invalid input device ids at ddevent_t post time
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17:46 Doomsday Engine Revision 6cef20aa (github): Input: Cleanup, assert device id lookup in range
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14:15 Doomsday Engine Revision 2ef0f0a2 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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14:15 Doomsday Engine Revision f5efa952 (github): Client|InputSystem|Bindings: Cleanup
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12:30 Doomsday Engine Revision b70e82cd (github): liblegacy: C++11 compatibility warning (string literals)
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09:07 Doomsday Engine Revision 08cc169e (github): Fixed|Client: Crash after dismissing "App init failed" dialog
- It is possible that app init is aborted before InFineSystem was
instantiated.
2014-10-27
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20:07 Doomsday Engine Revision e6d0caa6 (github): Client|UI: Auto-hide the alert notification (default: 3 mins)
- The config variable is 'Config.alert.autoHide'.
IssueID #1848 -
20:05 Doomsday Engine Revision c75e8822 (github): libcore|Config: Check config script's package's timestamp
- If the packages have been updated, read the config script just in
case. This makes things easier for developers when ... -
20:02 Doomsday Engine Revision 809edb0a (github): libcore|App: Accessing persistent data in read-only or mutable mode
- Timestamps get updated automatically if the Archive is accessed in
mutable mode. Fixes a problem with Refuge (Config)... -
16:57 Doomsday Engine Revision 29c9c528 (github): Tools|Amethyst: Updated for Qt 5
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16:18 Doomsday Engine Revision 144e5a27 (github): Fixed|All Games|SaveSlots: Resetting last-used and "quick" save slots on game change
- When the game mode changes we should forget which save slots were
last-used/assigned-for-quick saving in process. -
15:32 Doomsday Engine Revision f736e6d7 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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15:31 Doomsday Engine Revision 5c2bcdf9 (github): World|bsp::Partitioner: Cleanup
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15:30 Doomsday Engine Revision 6c6241f4 (github): Fixed|World|bsp::Partitioner: Space partitioning results in superfluous line segments
- An overly conservative epsilon used when searching for existing line
segments in the map would sometimes lead to the ... -
08:49 Doomsday Engine Revision 699ec1cd (github): Cleanup: Removed obsolete "vid-*" cvars (resolution, fullscreen, bpp)
- These are now configured via de::Config.
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08:19 Doomsday Engine Revision c4a21883 (github): Fixed|libappfw|HiDPI: Background blurring with high pixel densities
- The blurring should account for the higher pixel density to achieve
a similar end result compared to regular density.
2014-10-26
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20:39 Doomsday Engine Revision a5c4cdb7 (github): World|Sector: Cleanup
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20:34 Doomsday Engine Revision 646900cc (github): Fixed|World|Map: Missing return value in Map::forAllClusters()
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18:40 Doomsday Engine Revision e59a67ba (github): Fixed|Hexen|MP: Client crashes when a plane moves on client side
- Some client mobjs don't have 'info' if they are only partially synced.
IssueID #1873 -
17:53 Doomsday Engine Revision 323fc718 (github): libappfw|LogWidget: Improved behavior during/after rewrapping
- Fixes the issue where the scroll position would jump around
during/after resizing the log. However, now no attempt is... -
14:44 Doomsday Engine Revision 445e5893 (github): Cleanup
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11:00 Doomsday Engine Revision a8f2250e (github): libappfw|LogWidget: Removed the malfunctioning pausing mechanism
- On second thought, this is not a good way to address the problem.
The widget should be skipping ahead instead of fall... -
10:59 Doomsday Engine Revision f5f96d35 (github): Fixed|libgui|RowAtlasAllocator: Horizontal margin was ignored when allocating
2014-10-25
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18:47 Doomsday Engine Revision 7e9791de (github): Renderer|Client: "Pixel Doubling" replaces the "Pixel Density" setting
- Should be more intuitive this way. Also moved the setting under the
"Camera Lens" group (which could now use some sub... -
17:33 Doomsday Engine Revision 8b40886c (github): World|bsp::Partitioner: Cleanup
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16:07 Doomsday Engine Revision 1554c32d (github): liblegacy|Cleanup: Dumped the now unused v1 Kd Tree data structure
2014-10-24
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14:34 Doomsday Engine Revision fb13ecef (github): libgui|RowAtlasAllocator: Improved row-based atlas allocator
- This version is more intelligent in keeping track of empty space.
There is no longer a "rover", using which allocatio... -
12:02 Doomsday Engine Revision d3fd1830 (github): Merge branch 'master' into common-episode-definition
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10:40 Doomsday Engine Revision 9ae4f778 (github): Fixed|Unix: Build failure (file name case sensitivity)
2014-10-23
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18:37 Doomsday Engine Revision dd6f9074 (github): Refactor|World|Map: Better/cleaner mechanism for SectorCluster iteration
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15:13 Doomsday Engine Revision 8af3a8a6 (github): Merge branch 'master' into common-episode-definition
- Conflicts:
doomsday/api/api_map.h
doomsday/api/dd_share.h
doomsday/client/src/render/viewports.cpp
doomsday/client/sr... -
02:59 Doomsday Engine Revision 3d31e7ae (github): World|bsp::Partitioner: Cleanup
2014-10-22
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22:04 Doomsday Engine Revision f61537bc (github): Merge branch 'master' into convex-subspace
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20:13 Doomsday Engine Revision 8bc2b8cc (github): Fixed|libcore|TaskPool: Completing a pool while it is being destroyed
- The allTasksDone() signal was emitted after unlocking, which meant that
a destructor waiting on the mutex would get a... -
19:32 Doomsday Engine Revision d97cbbb8 (github): Fixed|libcore|Lockable: Issue with the mutex lock counter
- When unlocking a Lockable, it was first unlocked and only then its
lock count was decremented. This meant that execut... -
15:54 Doomsday Engine Revision 93014e72 (github): ConvexSubspace merge fixes (a header path and variable renamed)
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14:50 Doomsday Engine Revision e9bd5908 (github): World|ConvexSubspace: Cleanup
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14:50 Doomsday Engine Revision b8cf44af (github): World|bsp::PartitionEvaluator: Cleanup
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14:50 Doomsday Engine Revision 71d14956 (github): Optimize|World|bsp::Partitioner: Use a TaskPool for concurrent BSP costing
- bsp::PartitionEvaluator now uses a background TaskPool for concurrent
evaluation and costing of candidate partition l... -
14:50 Doomsday Engine Revision fde7884c (github): World|bsp::Partitioner: Cleanup
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14:50 Doomsday Engine Revision 9ce90ba4 (github): Refactor|World|bsp::Partitioner: Extracted "PartitionCostEvaluator" from bsp::Partitioner
- Todo: Cleanup
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14:50 Doomsday Engine Revision e5f8d687 (github): Refactor|World|bsp::Partitioner: Removed the "SuperBlockmap" container
- There is no longer a need for an object instance to contain the tree
data structure. -
14:50 Doomsday Engine Revision 66f051ba (github): Refactor|World|bsp::Partitioner: Moved more misplaced logic out of "SuperBlockmap"
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14:50 Doomsday Engine Revision c31c634b (github): Refactor|World|bsp::Partitioner: Moved line segment collation out of "SuperBlockmap"
- This algorithm clearly belongs in bsp::Partitioner itself.
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14:50 Doomsday Engine Revision af79382a (github): World|bsp::Partitioner: Cleanup
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14:49 Doomsday Engine Revision b3675da7 (github): World|bsp::Partitioner: Fixed a refactoring oversight
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14:49 Doomsday Engine Revision b1f5dbb2 (github): Refactor|World|bsp::Partitioner: Reimplemented the "SuperBlockmap" node tree with de::BinaryTree
- Todo:
- Verify everything still works correctly
- Revise API for line segment insertion
- Cleanup and rename -
14:49 Doomsday Engine Revision 51a69835 (github): Refactor|World|bsp::Partitioner: Moved remaining KdTree logic into "SuperBlockmap"
- This class now only depends on the old KdTree in liblegacy for its
integral binary tree... -
14:49 Doomsday Engine Revision 4278a8bd (github): Refactor|World|bsp::Partitioner: Moved KdTree node splitting logic into "SuperBlockmap"
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14:49 Doomsday Engine Revision a24753a9 (github): Refactor|World|bsp::Partitioner: Separated binary tree management from "SuperBlockmap"
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14:49 Doomsday Engine Revision cd775c90 (github): Refactor|World|bsp::Partitioner: Continued BSP "SuperBlockmap" remodeling
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14:49 Doomsday Engine Revision 0677d190 (github): Refactor|World|bsp::Partitioner: Began BSP "SuperBlockmap" remodeling
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14:49 Doomsday Engine Revision e322dcca (github): Refactor|World|bsp::Partitioner: Cleanup
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14:49 Doomsday Engine Revision 211da51f (github): World|bsp::Partitioner: Began cleaning up BspTree ownership
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14:49 Doomsday Engine Revision 7b7fb0d6 (github): World|Map: Cleanup
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14:49 Doomsday Engine Revision 856d3753 (github): World|Map: Map now provides only const access to the internal BspTree
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14:49 Doomsday Engine Revision 5ea74ce0 (github): libcore|BinaryTree: Added subtree type counting and summary methods to BinaryTree
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14:49 Doomsday Engine Revision c65d4bd9 (github): World: Use a subspaceContactList
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14:49 Doomsday Engine Revision c74da808 (github): Refactor|Renderer: Use a subspacesVisible QBitArray
- Removes the need for a BspElement to record a unique indexInMap.
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14:49 Doomsday Engine Revision 0f559450 (github): World|Map: Removed the now unnecessary BspElement LUTs
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14:48 Doomsday Engine Revision 1adbfe04 (github): World: Cleanup
- Todo: Partitioner BSP tree ownership cleanup.
Todo: Test a failed BSP build, allocation release, etc... -
14:48 Doomsday Engine Revision 7fa45469 (github): World|BspLeaf|BspNode: Base BspLeaf and BspNode on BspElement
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14:47 Doomsday Engine Revision 6d1f5934 (github): World: Reimplemented BSP tree with de::BinaryTree
- de::Map now takes ownership of what was Partitioner's internal tree
for use as the final BSP tree, rather than claimi... -
14:47 Doomsday Engine Revision 6996d810 (github): Refactor|World: Began BSP tree remodeling
- The first step is to eliminate MapElement as a common base.
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14:47 Doomsday Engine Revision 39518872 (github): World|BspLeaf: Simplified BspLeaf (no need for pimpl here)
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14:47 Doomsday Engine Revision 9c149918 (github): Map API: BspLeaf replaced with ConvexSubspace
- ConvexSubspace replaces BspLeaf as the public representation for a
convex subspace in the BSP tree. BspLeaf and BspNo... -
14:47 Doomsday Engine Revision 5ead90a4 (github): World|BspLeaf: Cleanup, updated API docs
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14:47 Doomsday Engine Revision 71f74ce9 (github): World: Link Faces in the half-edge DS to ConvexSubspace
- Rather than linking to BspLeaf, we can now set this up with a more
logical scheme with Faces linking to ConvexSubspac... -
14:46 Doomsday Engine Revision f501d7ec (github): World|Map: Use a ConvexSubspace Blockmap (was BspLeaf)
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14:46 Doomsday Engine Revision 40c8e16c (github): Renderer: Cleanup
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14:44 Doomsday Engine Revision 68968469 (github): Renderer: ContactSpreader and VLight APIs use ConvexSubspace
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14:41 Doomsday Engine Revision 7714c6fb (github): Renderer: Switched various APIs to work with ConvexSubspace
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14:40 Doomsday Engine Revision dfe2151a (github): Renderer: Current ConvexSubspace is now a draw state variable
- Previously a BspLeaf. (It is now impossible to attempt drawing with
a degenerate BSP leaf). -
14:40 Doomsday Engine Revision 901c9069 (github): Server: Updated server.pro to include the new sources
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14:40 Doomsday Engine Revision 4e4ff792 (github): Refactor|World|SectorCluster: SectorCluster is a set of (one or more) ConvexSubspace
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14:40 Doomsday Engine Revision 0095b59a (github): Refactor|World|BspLeaf|ConvexSubspace: Moved Polyobj link set from BspLeaf to ConvexSubspace
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14:40 Doomsday Engine Revision 3ca47ae4 (github): Refactor|World|BspLeaf: Extracted ConvexSubspace from BspLeaf
- To avoid collision and name overloading, the BSP builder's component
of the same name was renamed as ConvexSubspacePr... -
14:40 Doomsday Engine Revision 16e7fa7b (github): Typo in previous commit (renamed in recent refactoring)
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14:39 Doomsday Engine Revision 73216a9f (github): Renderer|SectorCluster|Shard: Improving SoC between SectorCluster/Shard
- Shard is no longer aware of which map element it was generated for.
SectorCluster provides a mechanism for looking up... -
14:37 Doomsday Engine Revision 3c0ad3ad (github): Refactor|World|SectorCluster: Renamed SectorCluster-internal BoundaryInfo as BoundaryData
- The term "Info" has an established meaning in libdeng2.
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14:36 Doomsday Engine Revision ea12f50c (github): Renderer|Shard: Cleanup
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13:54 Doomsday Engine Revision ce52b49f (github): Merge branch 'master' into common-episode-definition
2014-10-21
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19:38 Doomsday Engine Revision a5937cb6 (github): libappfw|LogWidget: Cleanup
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19:27 Doomsday Engine Revision b121967c (github): Performance|libappfw|LogWidget: Improved/faster log entry processing
- One of the major performance bottlenecks was that entries were being
processed even when the log was not really visib... -
19:22 Doomsday Engine Revision ee85daf1 (github): libappfw: Redesigned TextDrawable with better multitasking
- This new implementation of TextDrawable can cleanly have multiple
ongoing wrapping tasks, can be deleted immediately ... -
19:15 Doomsday Engine Revision 55b0f65b (github): libgui|Atlas: Minor performance tuning
- Avoid repeating defragmentation operations. Don't print tons of log
messages about the atlas being full. -
19:12 Doomsday Engine Revision 5b00c792 (github): libcore|Lockable: Check that mutexes are unlocked before destruction
- The caller's responsibility is to ensure that locked mutexes are not
deleted. -
19:11 Doomsday Engine Revision 8c9d2fa9 (github): libcore|TaskPool: Redesigned shutdown procedure
- Previously TaskPool's destructor waited until all the tasks were
finished. Now, the public TaskPool is deleted immedi... -
12:39 Doomsday Engine Revision 3fb8058e (github): Merge branch 'master' into common-episode-definition
2014-10-20
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23:10 Doomsday Engine Revision d426cee7 (github): Fixed|Console|libdoomsday: Timing the execution buffer
- If there were lots of scheduled commands, an inordinate amount of
time was spent looping in the execution buffer. Now... -
23:07 Doomsday Engine Revision e39befce (github): Fixed|libcore|Animation: Updating current time
- Before these changes, the current time being just a reference, it
may have gotten changed from another thread during ... -
10:09 Doomsday Engine Revision 0b083979 (github): Documentation|libcore: Elaborated on TaskPool's "done" status
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09:58 Doomsday Engine Revision 1a752b32 (github): OS X|Client: Always show pixel density in Video Settings
2014-10-19
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17:34 Doomsday Engine Revision a7e6e3da (github): Renderer|LensFX: Added a resizing filter (pixel density)
- fx::Resize changes the size of the frame buffer to produce a pixelated
appearance, either for performance or aestheti... -
17:26 Doomsday Engine Revision 5d1b2d63 (github): UI|Updater: Use alternate accent color for annotation labels
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17:26 Doomsday Engine Revision bc1591c8 (github): Refactor|App|Client: More convenient method for accessing a Config variable
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15:29 Doomsday Engine Revision 70488ff9 (github): Cleanup
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12:53 Doomsday Engine Revision 84a39ca8 (github): Resources: Load packages specified with the -pkg option
- The "-pkg" option specifies one or more packages to load at startup
and keep loaded indefinitely, regardless of loade...
2014-10-18
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18:22 Doomsday Engine Revision 9d11a171 (github): Oculus Rift|Windows|qmake: ATL no longer needed with LibOVR 0.4.2
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11:34 Doomsday Engine Revision 21d05e4d (github): libcore: Better generic "for" pattern for C++11 style iterator methods
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09:58 Doomsday Engine Revision f5cbca31 (github): Fixed|Client|Manifest: Added missing header
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