skyjake's activity
From 2014-10-05 to 2014-10-18
2014-10-18
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20:10 Doomsday Engine Bug #1881: 350+ exceptions thrown during initial startup (prior to loading a game)
- Any breakdown on the type of exceptions being thrown?
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20:06 Doomsday Engine Bug #1880: Key repeat rate is dependent on the user's configuration at OS level
- This change was introduced in "version 1.11":http://dengine.net/dew/index.php?title=Detailed_list_of_changes_in_Dooms...
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20:00 Doomsday Engine Bug #1882: 1.15.0 Build #1385 Multiplayer options game server list
- Are these your own servers? Currently there is a known issue where a server is reported twice if Doomsday finds it bo...
2014-10-15
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17:53 Doomsday Engine Feature #1877: [Updater] Use Sparkle for automatic updates (on OS X)
- This topic is highly platform-specific. On OS X, we are dealing with self-contained application bundles that are simp...
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10:07 Doomsday Engine Feature #1877: [Updater] Use Sparkle for automatic updates (on OS X)
- I suppose the main benefit would be on the Mac where our own updater is pretty wonkily implemented (generated scripts...
2014-10-14
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15:05 Doomsday Engine Feature #1877: [Updater] Use Sparkle for automatic updates (on OS X)
- There is also "WinSparkle":http://winsparkle.org for Windows.
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11:54 Doomsday Engine Feature #1877 (New): [Updater] Use Sparkle for automatic updates (on OS X)
- "Sparkle":http://sparkle-project.org/ is a popular OS X framework for handling automatic updates. Replacing Doomsday'...
2014-10-11
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12:33 Doomsday Engine Bug #1870 (Closed): Generators not appearing in certain cases
2014-10-05
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16:16 Doomsday Engine Bug #1870: Generators not appearing in certain cases
- @MobjThinkerData@ currently gets created the first time a mobj thinks (in thinkers.cpp @initPrivateData()@). This is ...
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