skyjake's activity
From 2014-04-20 to 2014-05-03
2014-05-03
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21:30 Doomsday Engine Revision 42c7f636 (github): Fixed|Console: "clear" is a client-side command
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21:26 Doomsday Engine Revision 8eb23842 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
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21:26 Doomsday Engine Revision 8201fe02 (github): Fixed|libappfw: Slider range labels shouldn't use scientific notation
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21:25 Doomsday Engine Revision c844017c (github): Refactor: Relocated console, FS1, and help to libdoomsday
- This sizable commit relocates a couple of the most central Doomsday
subsystems into the libdoomsday library: console,... -
09:49 Doomsday Engine Revision a1432e5e (github): Cleanup
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08:57 Doomsday Engine Revision 4a78edb3 (github): Fixed|libgui: Warning about floating point conversion
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08:55 Doomsday Engine Revision f963acc4 (github): Git|Windows: Ignore generated .rc file
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08:52 Doomsday Engine Revision 5cd33529 (github): Refactor: Added libdoomsday, relocated some files
- libdoomsday is the common denominator between the client and the
server applications.
Unlike liblegacy, it is intend...
2014-05-02
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21:23 Doomsday Engine Revision fbb5091a (github): Debian: Updated package build rules after recent changes
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20:13 Doomsday Engine Revision 167c8efe (github): qmake|Unix|libgui: libgui implies dependency on libassimp
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18:05 Doomsday Engine Revision c7c8b05e (github): libshell: Bumped version number to the project version
- The development version 0.1.0 no longer applies.
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17:10 Doomsday Engine Revision 305f4eb9 (github): Refactor: Renamed libdeng2 to libcore (deng_core)
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16:29 Doomsday Engine Revision c8711175 (github): Refactor: Renamed libdeng1 to liblegacy (deng_legacy)
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10:11 Doomsday Engine Revision 5b376f95 (github): Fixed|Debian: Package build rules (linker path)
- libassimp is built in a nonstandard location (under external).
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09:18 Doomsday Engine Revision a6567dd4 (github): Fixed|Builder: Error when generating the XML feed
- The OS X 10.6 packages are still present in the earliest 1.15 builds.
2014-05-01
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18:50 Doomsday Engine Revision f52a94c7 (github): Cleanup|Client: Untangled some GL header includes (wrt GL deferring)
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18:45 Doomsday Engine Revision 2e9b880b (github): libgui: Prevent build if OpenGL functions have been masked with macros
- The GL deferring system in the client relies on preprocessor defines,
however Qt will undefine all macros like this, ... -
18:39 Doomsday Engine Revision 88119568 (github): Cleanup
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16:13 Doomsday Engine Revision fdd6cc03 (github): GL|Client: Sort the list of OpenGL extensions
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16:06 Doomsday Engine Revision be05cc18 (github): Cleanup|Client: Removed obsolete UI material definitions
- The "box" materials are still in use in the bias light editor and
some debug visualizations. -
15:34 Doomsday Engine Revision c4bda2d6 (github): Cleanup|Installer|Windows: Removed obsolete graphics files
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12:47 Doomsday Engine Revision 0919a90b (github): Cleanup|Client: Removed obsolete UI graphics files
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12:45 Doomsday Engine Revision 289748dd (github): Fixed|Renderer|LensFlares: Handling error when lensflares.pack is missing
- Reference-counted objects must take care if their constructor throws an
exception. -
12:43 Doomsday Engine Revision c6e10295 (github): libdeng2: Added NoneId utility
- Id that is initialized to None, unlike the regular Id which is given
a unique identifier in its constructor. -
11:14 Doomsday Engine Revision cf5cc6ac (github): Cleanup|Input: Keymap files are obsolete
- These haven't been used after the switch to Qt input.
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11:09 Doomsday Engine Revision cde99109 (github): Cleanup|Input|API: Deleted obsolete key repeater code, bumped B API
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11:07 Doomsday Engine Revision a510f8c7 (github): Client|FX|LensFlares: Updated to use lensflares.pack
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11:02 Doomsday Engine Revision 0e8d0087 (github): Refactor|Resources: Organized shaders in renderer.pack
- Now that Info has an @include directive, the shader definitions can
be organized more elegantly. -
08:35 Doomsday Engine Revision 0005ca4f (github): Fixed|Builder|OS X: Omit doom64 and example plugins
- These are not intended for general distribution at the moment.
IssueID #1792 -
08:34 Doomsday Engine Revision 0d179d35 (github): Client|Resources: Added a separate resource pack for lens flares
- Previously part of the core renderer.pack, however it is beneficial to
have it as a separate pack for customization. -
08:28 Doomsday Engine Revision 78b13501 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
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08:28 Doomsday Engine Revision d9e0bfbe (github): Fixed|Builder|OS X: Omit doom64 and example plugins
- These are not intended for general distribution at the moment.
IssueID #1792
2014-04-30
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19:06 Doomsday Engine Revision ba07016b (github): Fixed|Tests|OS X: Deployment of the GLSandbox test app (on Qt 5)
- This is a kludge. The proper way would be to use macdeployqt to deploy
the app on its other, rather than borrowing st... -
19:05 Doomsday Engine Revision 30ff45c3 (github): Fixed: C++11 build issues
- Illegal narrowing and unintentional literal suffixes.
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17:28 Doomsday Engine Revision 7df1c983 (github): Fixed|Updater: Crash after starting installation of update
- IssueID #1790
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17:28 Doomsday Engine Revision 1c96d14a (github): Bumped version number to 1.14.2
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17:25 Doomsday Engine Revision c06c00ed (github): Fixed|Updater: Crash after starting installation of update
- IssueID #1790
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11:16 Doomsday Engine Revision 3160eb49 (github): Debian: Packaging rules
- The rules apparently differ when doing a straight up binary build
vs. a build of the source package. -
08:33 Doomsday Engine Revision 890f8c56 (github): Cleanup
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08:30 Doomsday Engine Revision 03c81548 (github): Cleanup
2014-04-29
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18:48 Doomsday Engine Revision 81851918 (github): Documentation|Client: Updated description of app control flow
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18:37 Doomsday Engine Revision 4e13cd02 (github): Builder: Removed Snow Leopard build for versions >= 1.15
- OS X 10.6 is now obsolete; Doomsday 1.14 is the last stable version
to support it. -
18:32 Doomsday Engine Revision dee63753 (github): OS X|qmake: Deploy Open Asset Import Library to app bundle
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17:49 Doomsday Engine Revision ad8708a9 (github): Fixed: Build error (reference to temporary)
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17:19 Doomsday Engine Revision 5b832de7 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
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17:19 Doomsday Engine Revision 163625a2 (github): Fixed|Debian: Packaging rules
- Need to build Assimp under external.
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17:13 Doomsday Engine Revision af01d0f0 (github): Git: Updated repository readme
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07:43 Doomsday Engine Revision a6e1ebba (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
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07:42 Doomsday Engine Revision f404c42c (github): Debian: Updated package build rules
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07:39 Doomsday Engine Revision 7ecc7d83 (github): Builder|OS X: Skip apps disk packaging on Snow Leopard
- This would need a larger disk image.
2014-04-28
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19:55 Doomsday Engine Revision 08ba4df4 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
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19:43 Doomsday Engine Revision 2109d72b (github): Debian: Setting up packaging for the external Assimp
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18:35 Doomsday Engine Revision 50f7fd86 (github): qmake|libgui: Added build option to use libassimp under external
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18:08 Doomsday Engine Revision e4f5da1a (github): Git: Added Open Asset Import Library as a Git submodule
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17:29 Doomsday Engine Revision 9d11f9da (github): Windows|Installer: Deploy Open Asset Import Library
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09:50 Doomsday Engine Revision 357d1708 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
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09:43 Doomsday Engine Revision 89166cec (github): qmake: Added precompiled headers for SDK libs and client/server apps
- This should speed up Windows builds somewhat.
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09:42 Doomsday Engine Revision db6b6b79 (github): Git: Added information about external dependencies to repository readme
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09:42 Doomsday Engine Revision 7e509c42 (github): Fixed|Windows: Build issues, missing exports
- The Assimp dependency is now configured for Windows.
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08:33 Doomsday Engine Revision b557f653 (github): libdeng2: Added a precompiled header
- qmake supports precompiled headers, so we should take advantage of
this to speed up builds. -
07:05 Doomsday Engine Revision 72028611 (github): Fixed|Builder: Generate feed with the new OS X Apps packages
2014-04-27
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14:38 Doomsday Engine Revision 0defe1c3 (github): Builder: Include the app disks in the feeds
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14:24 Doomsday Engine Revision e62a2608 (github): Builder|OS X: Fixed packaging of applications onto a disk image
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13:58 Doomsday Engine Revision b23d114d (github): Builder|OS X: Package apps on a disk image instead of zips
- Individual ZIPs turned out to be not the best solution for this.
A regular disk image should work better. -
13:37 Doomsday Engine Revision 441b71af (github): Cleanup: Minor post-merge fixes
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12:18 Doomsday Engine Revision e948f32f (github): Merge branch 'gl2-model'
2014-04-25
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20:38 Doomsday Engine Revision 3132e327 (github): Windows|Client: Updated app icon
- Using the reordered .ico that seems to work better.
IssueID #1589 -
12:32 Doomsday Engine Revision 6804dcaf (github): libdeng2|Time: Added time delta since start of native process
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07:51 Doomsday Engine Revision 60846f92 (github): Windows|Installer: Added a small icon for uninstalling
- Attempting a fix.
IssueID #1589
2014-04-24
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12:12 Doomsday Engine Revision 1250088b (github): Fixed|Multiplayer: Showing incorrect ping time to server
- Ping estimation is currently broken (not done at the correct time),
so hiding this information from the UI until a pr... -
12:11 Doomsday Engine Revision ee9e6446 (github): Fixed|Multiplayer: Showing incorrect ping time to server
- Ping estimation is currently broken (not done at the correct time),
so hiding this information from the UI until a pr... -
12:02 Doomsday Engine Revision 02a487af (github): Host: Improved config parsing, error handling
- Not all config values are now required to be specified. Also, even in
case of an exception during the execution of th... -
11:53 Doomsday Engine Revision 1ae0df4d (github): Windows|Snowberry: Updated app icon
- It may be that reordering the different sizes within the .ico file
has an effect on whether the icon works with py2ex... -
11:52 Doomsday Engine Revision 99770c4a (github): Windows|Snowberry: Updated app icon
- It may be that reordering the different sizes within the .ico file
has an effect on whether the icon works with py2ex... -
07:44 Doomsday Engine Revision 8e48259c (github): Host: Improved config parsing, error handling
- Not all config values are now required to be specified. Also, even in
case of an exception during the execution of th...
2014-04-23
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19:19 Doomsday Engine Revision 9df61cd0 (github): Fixed|Doom: Reset invulnerability effect when leaving map
- IssueID #1776
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19:19 Doomsday Engine Revision 1a0ad9c2 (github): Fixed|Doom: Reset invulnerability effect when leaving map
- IssueID #1776
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19:17 Doomsday Engine Revision e8772a6f (github): Doom|Console: Aligned output of "give" console command
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07:30 Doomsday Engine Revision f00f11e9 (github): Fixed|Client: Failed startup causes a crash rather than an error dialog
- IssueID #1775
2014-04-22
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19:49 Doomsday Engine Revision 03fad811 (github): Fixed|Client: Failed startup causes a crash rather than an error dialog
- IssueID #1775
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14:33 Doomsday Engine Revision 32ca285c (github): Fixed|Client|InFine: Finale/intermission stretch scaling, HOM around view
- This commit addresses various issues related to stretch scaling:
- "rend-finale-stretch" was not being applied at al... -
14:30 Doomsday Engine Revision 3abc5091 (github): Fixed|Client|InFine: Finale/intermission stretch scaling, HOM around view
- This commit addresses various issues related to stretch scaling:
- "rend-finale-stretch" was not being applied at al... -
10:19 Doomsday Engine Revision c06615e5 (github): Fixed|Doom|Multiplayer: Only retain non-dropped weapons
- IssueID #1714
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10:17 Doomsday Engine Revision 37db819f (github): Fixed|Doom|Multiplayer: Only retain non-dropped weapons
- IssueID #1714
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10:08 Doomsday Engine Revision 5b1f8deb (github): Fixed|Multiplayer: Picked up items disappear when they shouldn't
- An oversight in the weapon pickup logic.
IssueID #1714 -
10:05 Doomsday Engine Revision c4d2fb5f (github): Fixed|Multiplayer: Picked up items disappear when they shouldn't
- An oversight in the weapon pickup logic.
IssueID #1714
2014-04-21
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21:10 Doomsday Engine Revision bf4a6909 (github): Fixed|Renderer: Moving planes need decoration update on every frame
- Whenever a plane's smoothed height changes, the surface needs to be
marked for decoration update so light decorations... -
21:10 Doomsday Engine Revision d96bbce1 (github): Fixed|Models|Renderer: df_brightshadow2 and transparency
- With "df_brightshadow2", the alpha multiplier of the submodel needs
to be applied even though the object has another ... -
21:09 Doomsday Engine Revision f9fd7271 (github): Fixed|Models|Renderer: df_brightshadow2 and transparency
- With "df_brightshadow2", the alpha multiplier of the submodel needs
to be applied even though the object has another ... -
21:09 Doomsday Engine Revision 8ff55a23 (github): Fixed|Renderer: Moving planes need decoration update on every frame
- Whenever a plane's smoothed height changes, the surface needs to be
marked for decoration update so light decorations... -
18:02 Doomsday Engine Revision e4422cb0 (github): Fixed|Renderer|Particles: Particle generators disappear unexpectedly
- A classic confusion between 1-based and 0-based indexing.
IssueID #1743 -
18:01 Doomsday Engine Revision 2dc8a3af (github): Fixed|Renderer|Particles: Particle generators disappear unexpectedly
- A classic confusion between 1-based and 0-based indexing.
IssueID #1743 -
17:23 Doomsday Engine Revision ce55ad4b (github): Fixed|Hexen: Crash when starting a new game from end game finale
- FI_StackClear() can have the side effect of setting a new game action;
in this case GA_ENDDEBRIEFING. However, when s... -
17:16 Doomsday Engine Revision fe7beaf3 (github): Fixed|Hexen: Crash when starting a new game from end game finale
- FI_StackClear() can have the side effect of setting a new game action;
in this case GA_ENDDEBRIEFING. However, when s... -
09:52 Doomsday Engine Revision 45578b63 (github): Typo
2014-04-20
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18:03 Doomsday Engine Revision 34ff3412 (github): Fixed|Client: A number of issues discovered in static analysis
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17:41 Doomsday Engine Revision 7fbc222a (github): Fixed|Client|World: Result of operation is garbage or undefined
- Static analysis reveals that the return value of clipBlock() could be
undefined, as didClipMin and didClipMax were un... -
14:02 Doomsday Engine Revision 28d45b56 (github): libdeng2: Cleanup
- Mostly benign stuff following static analysis with clang.
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12:25 Doomsday Engine Revision f3c734e9 (github): Fixed|libappfw|DialogWidget: Potential null pointer dereference
- If DialogWidget::buttonWidget() was called with a label string that
is not the dialog, a null pointer dereference wou... -
10:31 Doomsday Engine Revision 522ce382 (github): Fixed|libgui|OS X: Memory leak in native font renderer
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10:31 Doomsday Engine Revision 3401f023 (github): Fixed|libgui|OS X: Memory leak in native font renderer
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10:20 Doomsday Engine Revision 1cd1082f (github): Cleanup
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