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skyjake's activity

From 2014-04-20 to 2014-05-03

2014-05-03

21:30 Doomsday Engine Revision 42c7f636 (github): Fixed|Console: "clear" is a client-side command
skyjake
21:26 Doomsday Engine Revision 8eb23842 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
21:26 Doomsday Engine Revision 8201fe02 (github): Fixed|libappfw: Slider range labels shouldn't use scientific notation
skyjake
21:25 Doomsday Engine Revision c844017c (github): Refactor: Relocated console, FS1, and help to libdoomsday
This sizable commit relocates a couple of the most central Doomsday
subsystems into the libdoomsday library: console,...
skyjake
09:49 Doomsday Engine Revision a1432e5e (github): Cleanup
skyjake
08:57 Doomsday Engine Revision 4a78edb3 (github): Fixed|libgui: Warning about floating point conversion
skyjake
08:55 Doomsday Engine Revision f963acc4 (github): Git|Windows: Ignore generated .rc file
skyjake
08:52 Doomsday Engine Revision 5cd33529 (github): Refactor: Added libdoomsday, relocated some files
libdoomsday is the common denominator between the client and the
server applications.
Unlike liblegacy, it is intend...
skyjake

2014-05-02

21:23 Doomsday Engine Revision fbb5091a (github): Debian: Updated package build rules after recent changes
skyjake
20:13 Doomsday Engine Revision 167c8efe (github): qmake|Unix|libgui: libgui implies dependency on libassimp
skyjake
18:05 Doomsday Engine Revision c7c8b05e (github): libshell: Bumped version number to the project version
The development version 0.1.0 no longer applies. skyjake
17:10 Doomsday Engine Revision 305f4eb9 (github): Refactor: Renamed libdeng2 to libcore (deng_core)
skyjake
16:29 Doomsday Engine Revision c8711175 (github): Refactor: Renamed libdeng1 to liblegacy (deng_legacy)
skyjake
10:11 Doomsday Engine Revision 5b376f95 (github): Fixed|Debian: Package build rules (linker path)
libassimp is built in a nonstandard location (under external). skyjake
09:18 Doomsday Engine Revision a6567dd4 (github): Fixed|Builder: Error when generating the XML feed
The OS X 10.6 packages are still present in the earliest 1.15 builds. skyjake

2014-05-01

18:50 Doomsday Engine Revision f52a94c7 (github): Cleanup|Client: Untangled some GL header includes (wrt GL deferring)
skyjake
18:45 Doomsday Engine Revision 2e9b880b (github): libgui: Prevent build if OpenGL functions have been masked with macros
The GL deferring system in the client relies on preprocessor defines,
however Qt will undefine all macros like this, ...
skyjake
18:39 Doomsday Engine Revision 88119568 (github): Cleanup
skyjake
16:13 Doomsday Engine Revision fdd6cc03 (github): GL|Client: Sort the list of OpenGL extensions
skyjake
16:06 Doomsday Engine Revision be05cc18 (github): Cleanup|Client: Removed obsolete UI material definitions
The "box" materials are still in use in the bias light editor and
some debug visualizations.
skyjake
15:34 Doomsday Engine Revision c4bda2d6 (github): Cleanup|Installer|Windows: Removed obsolete graphics files
skyjake
12:47 Doomsday Engine Revision 0919a90b (github): Cleanup|Client: Removed obsolete UI graphics files
skyjake
12:45 Doomsday Engine Revision 289748dd (github): Fixed|Renderer|LensFlares: Handling error when lensflares.pack is missing
Reference-counted objects must take care if their constructor throws an
exception.
skyjake
12:43 Doomsday Engine Revision c6e10295 (github): libdeng2: Added NoneId utility
Id that is initialized to None, unlike the regular Id which is given
a unique identifier in its constructor.
skyjake
11:14 Doomsday Engine Revision cf5cc6ac (github): Cleanup|Input: Keymap files are obsolete
These haven't been used after the switch to Qt input. skyjake
11:09 Doomsday Engine Revision cde99109 (github): Cleanup|Input|API: Deleted obsolete key repeater code, bumped B API
skyjake
11:07 Doomsday Engine Revision a510f8c7 (github): Client|FX|LensFlares: Updated to use lensflares.pack
skyjake
11:02 Doomsday Engine Revision 0e8d0087 (github): Refactor|Resources: Organized shaders in renderer.pack
Now that Info has an @include directive, the shader definitions can
be organized more elegantly.
skyjake
08:35 Doomsday Engine Revision 0005ca4f (github): Fixed|Builder|OS X: Omit doom64 and example plugins
These are not intended for general distribution at the moment.
IssueID #1792
skyjake
08:34 Doomsday Engine Revision 0d179d35 (github): Client|Resources: Added a separate resource pack for lens flares
Previously part of the core renderer.pack, however it is beneficial to
have it as a separate pack for customization.
skyjake
08:28 Doomsday Engine Revision 78b13501 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
08:28 Doomsday Engine Revision d9e0bfbe (github): Fixed|Builder|OS X: Omit doom64 and example plugins
These are not intended for general distribution at the moment.
IssueID #1792
skyjake

2014-04-30

19:06 Doomsday Engine Revision ba07016b (github): Fixed|Tests|OS X: Deployment of the GLSandbox test app (on Qt 5)
This is a kludge. The proper way would be to use macdeployqt to deploy
the app on its other, rather than borrowing st...
skyjake
19:05 Doomsday Engine Revision 30ff45c3 (github): Fixed: C++11 build issues
Illegal narrowing and unintentional literal suffixes. skyjake
17:28 Doomsday Engine Revision 7df1c983 (github): Fixed|Updater: Crash after starting installation of update
IssueID #1790 skyjake
17:28 Doomsday Engine Revision 1c96d14a (github): Bumped version number to 1.14.2
skyjake
17:25 Doomsday Engine Revision c06c00ed (github): Fixed|Updater: Crash after starting installation of update
IssueID #1790 skyjake
11:16 Doomsday Engine Revision 3160eb49 (github): Debian: Packaging rules
The rules apparently differ when doing a straight up binary build
vs. a build of the source package.
skyjake
08:33 Doomsday Engine Revision 890f8c56 (github): Cleanup
skyjake
08:30 Doomsday Engine Revision 03c81548 (github): Cleanup
skyjake

2014-04-29

18:48 Doomsday Engine Revision 81851918 (github): Documentation|Client: Updated description of app control flow
skyjake
18:37 Doomsday Engine Revision 4e13cd02 (github): Builder: Removed Snow Leopard build for versions >= 1.15
OS X 10.6 is now obsolete; Doomsday 1.14 is the last stable version
to support it.
skyjake
18:32 Doomsday Engine Revision dee63753 (github): OS X|qmake: Deploy Open Asset Import Library to app bundle
skyjake
17:49 Doomsday Engine Revision ad8708a9 (github): Fixed: Build error (reference to temporary)
skyjake
17:19 Doomsday Engine Revision 5b832de7 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
17:19 Doomsday Engine Revision 163625a2 (github): Fixed|Debian: Packaging rules
Need to build Assimp under external. skyjake
17:13 Doomsday Engine Revision af01d0f0 (github): Git: Updated repository readme
skyjake
07:43 Doomsday Engine Revision a6e1ebba (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
07:42 Doomsday Engine Revision f404c42c (github): Debian: Updated package build rules
skyjake
07:39 Doomsday Engine Revision 7ecc7d83 (github): Builder|OS X: Skip apps disk packaging on Snow Leopard
This would need a larger disk image. skyjake

2014-04-28

19:55 Doomsday Engine Revision 08ba4df4 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
skyjake
19:43 Doomsday Engine Revision 2109d72b (github): Debian: Setting up packaging for the external Assimp
skyjake
18:35 Doomsday Engine Revision 50f7fd86 (github): qmake|libgui: Added build option to use libassimp under external
skyjake
18:08 Doomsday Engine Revision e4f5da1a (github): Git: Added Open Asset Import Library as a Git submodule
skyjake
17:29 Doomsday Engine Revision 9d11f9da (github): Windows|Installer: Deploy Open Asset Import Library
skyjake
09:50 Doomsday Engine Revision 357d1708 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
09:43 Doomsday Engine Revision 89166cec (github): qmake: Added precompiled headers for SDK libs and client/server apps
This should speed up Windows builds somewhat. skyjake
09:42 Doomsday Engine Revision db6b6b79 (github): Git: Added information about external dependencies to repository readme
skyjake
09:42 Doomsday Engine Revision 7e509c42 (github): Fixed|Windows: Build issues, missing exports
The Assimp dependency is now configured for Windows. skyjake
08:33 Doomsday Engine Revision b557f653 (github): libdeng2: Added a precompiled header
qmake supports precompiled headers, so we should take advantage of
this to speed up builds.
skyjake
07:05 Doomsday Engine Revision 72028611 (github): Fixed|Builder: Generate feed with the new OS X Apps packages
skyjake

2014-04-27

14:38 Doomsday Engine Revision 0defe1c3 (github): Builder: Include the app disks in the feeds
skyjake
14:24 Doomsday Engine Revision e62a2608 (github): Builder|OS X: Fixed packaging of applications onto a disk image
skyjake
13:58 Doomsday Engine Revision b23d114d (github): Builder|OS X: Package apps on a disk image instead of zips
Individual ZIPs turned out to be not the best solution for this.
A regular disk image should work better.
skyjake
13:37 Doomsday Engine Revision 441b71af (github): Cleanup: Minor post-merge fixes
skyjake
12:18 Doomsday Engine Revision e948f32f (github): Merge branch 'gl2-model'
skyjake

2014-04-25

20:38 Doomsday Engine Revision 3132e327 (github): Windows|Client: Updated app icon
Using the reordered .ico that seems to work better.
IssueID #1589
skyjake
12:32 Doomsday Engine Revision 6804dcaf (github): libdeng2|Time: Added time delta since start of native process
skyjake
07:51 Doomsday Engine Revision 60846f92 (github): Windows|Installer: Added a small icon for uninstalling
Attempting a fix.
IssueID #1589
skyjake

2014-04-24

12:12 Doomsday Engine Revision 1250088b (github): Fixed|Multiplayer: Showing incorrect ping time to server
Ping estimation is currently broken (not done at the correct time),
so hiding this information from the UI until a pr...
skyjake
12:11 Doomsday Engine Revision ee9e6446 (github): Fixed|Multiplayer: Showing incorrect ping time to server
Ping estimation is currently broken (not done at the correct time),
so hiding this information from the UI until a pr...
skyjake
12:02 Doomsday Engine Revision 02a487af (github): Host: Improved config parsing, error handling
Not all config values are now required to be specified. Also, even in
case of an exception during the execution of th...
skyjake
11:53 Doomsday Engine Revision 1ae0df4d (github): Windows|Snowberry: Updated app icon
It may be that reordering the different sizes within the .ico file
has an effect on whether the icon works with py2ex...
skyjake
11:52 Doomsday Engine Revision 99770c4a (github): Windows|Snowberry: Updated app icon
It may be that reordering the different sizes within the .ico file
has an effect on whether the icon works with py2ex...
skyjake
07:44 Doomsday Engine Revision 8e48259c (github): Host: Improved config parsing, error handling
Not all config values are now required to be specified. Also, even in
case of an exception during the execution of th...
skyjake

2014-04-23

19:19 Doomsday Engine Revision 9df61cd0 (github): Fixed|Doom: Reset invulnerability effect when leaving map
IssueID #1776 skyjake
19:19 Doomsday Engine Revision 1a0ad9c2 (github): Fixed|Doom: Reset invulnerability effect when leaving map
IssueID #1776 skyjake
19:17 Doomsday Engine Revision e8772a6f (github): Doom|Console: Aligned output of "give" console command
skyjake
07:30 Doomsday Engine Revision f00f11e9 (github): Fixed|Client: Failed startup causes a crash rather than an error dialog
IssueID #1775 skyjake

2014-04-22

19:49 Doomsday Engine Revision 03fad811 (github): Fixed|Client: Failed startup causes a crash rather than an error dialog
IssueID #1775 skyjake
14:33 Doomsday Engine Revision 32ca285c (github): Fixed|Client|InFine: Finale/intermission stretch scaling, HOM around view
This commit addresses various issues related to stretch scaling:
- "rend-finale-stretch" was not being applied at al...
skyjake
14:30 Doomsday Engine Revision 3abc5091 (github): Fixed|Client|InFine: Finale/intermission stretch scaling, HOM around view
This commit addresses various issues related to stretch scaling:
- "rend-finale-stretch" was not being applied at al...
skyjake
10:19 Doomsday Engine Revision c06615e5 (github): Fixed|Doom|Multiplayer: Only retain non-dropped weapons
IssueID #1714 skyjake
10:17 Doomsday Engine Revision 37db819f (github): Fixed|Doom|Multiplayer: Only retain non-dropped weapons
IssueID #1714 skyjake
10:08 Doomsday Engine Revision 5b1f8deb (github): Fixed|Multiplayer: Picked up items disappear when they shouldn't
An oversight in the weapon pickup logic.
IssueID #1714
skyjake
10:05 Doomsday Engine Revision c4d2fb5f (github): Fixed|Multiplayer: Picked up items disappear when they shouldn't
An oversight in the weapon pickup logic.
IssueID #1714
skyjake

2014-04-21

21:10 Doomsday Engine Revision bf4a6909 (github): Fixed|Renderer: Moving planes need decoration update on every frame
Whenever a plane's smoothed height changes, the surface needs to be
marked for decoration update so light decorations...
skyjake
21:10 Doomsday Engine Revision d96bbce1 (github): Fixed|Models|Renderer: df_brightshadow2 and transparency
With "df_brightshadow2", the alpha multiplier of the submodel needs
to be applied even though the object has another ...
skyjake
21:09 Doomsday Engine Revision f9fd7271 (github): Fixed|Models|Renderer: df_brightshadow2 and transparency
With "df_brightshadow2", the alpha multiplier of the submodel needs
to be applied even though the object has another ...
skyjake
21:09 Doomsday Engine Revision 8ff55a23 (github): Fixed|Renderer: Moving planes need decoration update on every frame
Whenever a plane's smoothed height changes, the surface needs to be
marked for decoration update so light decorations...
skyjake
18:02 Doomsday Engine Revision e4422cb0 (github): Fixed|Renderer|Particles: Particle generators disappear unexpectedly
A classic confusion between 1-based and 0-based indexing.
IssueID #1743
skyjake
18:01 Doomsday Engine Revision 2dc8a3af (github): Fixed|Renderer|Particles: Particle generators disappear unexpectedly
A classic confusion between 1-based and 0-based indexing.
IssueID #1743
skyjake
17:23 Doomsday Engine Revision ce55ad4b (github): Fixed|Hexen: Crash when starting a new game from end game finale
FI_StackClear() can have the side effect of setting a new game action;
in this case GA_ENDDEBRIEFING. However, when s...
skyjake
17:16 Doomsday Engine Revision fe7beaf3 (github): Fixed|Hexen: Crash when starting a new game from end game finale
FI_StackClear() can have the side effect of setting a new game action;
in this case GA_ENDDEBRIEFING. However, when s...
skyjake
09:52 Doomsday Engine Revision 45578b63 (github): Typo
skyjake

2014-04-20

18:03 Doomsday Engine Revision 34ff3412 (github): Fixed|Client: A number of issues discovered in static analysis
skyjake
17:41 Doomsday Engine Revision 7fbc222a (github): Fixed|Client|World: Result of operation is garbage or undefined
Static analysis reveals that the return value of clipBlock() could be
undefined, as didClipMin and didClipMax were un...
skyjake
14:02 Doomsday Engine Revision 28d45b56 (github): libdeng2: Cleanup
Mostly benign stuff following static analysis with clang. skyjake
12:25 Doomsday Engine Revision f3c734e9 (github): Fixed|libappfw|DialogWidget: Potential null pointer dereference
If DialogWidget::buttonWidget() was called with a label string that
is not the dialog, a null pointer dereference wou...
skyjake
10:31 Doomsday Engine Revision 522ce382 (github): Fixed|libgui|OS X: Memory leak in native font renderer
skyjake
10:31 Doomsday Engine Revision 3401f023 (github): Fixed|libgui|OS X: Memory leak in native font renderer
skyjake
10:20 Doomsday Engine Revision 1cd1082f (github): Cleanup
skyjake
 

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