Project

General

Profile

skyjake's activity

From 2014-04-16 to 2014-04-29

2014-04-29

18:48 Doomsday Engine Revision 81851918 (github): Documentation|Client: Updated description of app control flow
skyjake
18:37 Doomsday Engine Revision 4e13cd02 (github): Builder: Removed Snow Leopard build for versions >= 1.15
OS X 10.6 is now obsolete; Doomsday 1.14 is the last stable version
to support it.
skyjake
18:32 Doomsday Engine Revision dee63753 (github): OS X|qmake: Deploy Open Asset Import Library to app bundle
skyjake
17:49 Doomsday Engine Revision ad8708a9 (github): Fixed: Build error (reference to temporary)
skyjake
17:19 Doomsday Engine Revision 5b832de7 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
17:19 Doomsday Engine Revision 163625a2 (github): Fixed|Debian: Packaging rules
Need to build Assimp under external. skyjake
17:13 Doomsday Engine Revision af01d0f0 (github): Git: Updated repository readme
skyjake
07:43 Doomsday Engine Revision a6e1ebba (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
07:42 Doomsday Engine Revision f404c42c (github): Debian: Updated package build rules
skyjake
07:39 Doomsday Engine Revision 7ecc7d83 (github): Builder|OS X: Skip apps disk packaging on Snow Leopard
This would need a larger disk image. skyjake

2014-04-28

19:55 Doomsday Engine Revision 08ba4df4 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
skyjake
19:43 Doomsday Engine Revision 2109d72b (github): Debian: Setting up packaging for the external Assimp
skyjake
18:35 Doomsday Engine Revision 50f7fd86 (github): qmake|libgui: Added build option to use libassimp under external
skyjake
18:08 Doomsday Engine Revision e4f5da1a (github): Git: Added Open Asset Import Library as a Git submodule
skyjake
17:29 Doomsday Engine Revision 9d11f9da (github): Windows|Installer: Deploy Open Asset Import Library
skyjake
09:50 Doomsday Engine Revision 357d1708 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
09:43 Doomsday Engine Revision 89166cec (github): qmake: Added precompiled headers for SDK libs and client/server apps
This should speed up Windows builds somewhat. skyjake
09:42 Doomsday Engine Revision db6b6b79 (github): Git: Added information about external dependencies to repository readme
skyjake
09:42 Doomsday Engine Revision 7e509c42 (github): Fixed|Windows: Build issues, missing exports
The Assimp dependency is now configured for Windows. skyjake
08:33 Doomsday Engine Revision b557f653 (github): libdeng2: Added a precompiled header
qmake supports precompiled headers, so we should take advantage of
this to speed up builds.
skyjake
07:05 Doomsday Engine Revision 72028611 (github): Fixed|Builder: Generate feed with the new OS X Apps packages
skyjake

2014-04-27

14:38 Doomsday Engine Revision 0defe1c3 (github): Builder: Include the app disks in the feeds
skyjake
14:24 Doomsday Engine Revision e62a2608 (github): Builder|OS X: Fixed packaging of applications onto a disk image
skyjake
13:58 Doomsday Engine Revision b23d114d (github): Builder|OS X: Package apps on a disk image instead of zips
Individual ZIPs turned out to be not the best solution for this.
A regular disk image should work better.
skyjake
13:37 Doomsday Engine Revision 441b71af (github): Cleanup: Minor post-merge fixes
skyjake
12:18 Doomsday Engine Revision e948f32f (github): Merge branch 'gl2-model'
skyjake

2014-04-25

20:38 Doomsday Engine Revision 3132e327 (github): Windows|Client: Updated app icon
Using the reordered .ico that seems to work better.
IssueID #1589
skyjake
12:32 Doomsday Engine Revision 6804dcaf (github): libdeng2|Time: Added time delta since start of native process
skyjake
07:51 Doomsday Engine Revision 60846f92 (github): Windows|Installer: Added a small icon for uninstalling
Attempting a fix.
IssueID #1589
skyjake

2014-04-24

12:12 Doomsday Engine Revision 1250088b (github): Fixed|Multiplayer: Showing incorrect ping time to server
Ping estimation is currently broken (not done at the correct time),
so hiding this information from the UI until a pr...
skyjake
12:11 Doomsday Engine Revision ee9e6446 (github): Fixed|Multiplayer: Showing incorrect ping time to server
Ping estimation is currently broken (not done at the correct time),
so hiding this information from the UI until a pr...
skyjake
12:02 Doomsday Engine Revision 02a487af (github): Host: Improved config parsing, error handling
Not all config values are now required to be specified. Also, even in
case of an exception during the execution of th...
skyjake
11:53 Doomsday Engine Revision 1ae0df4d (github): Windows|Snowberry: Updated app icon
It may be that reordering the different sizes within the .ico file
has an effect on whether the icon works with py2ex...
skyjake
11:52 Doomsday Engine Revision 99770c4a (github): Windows|Snowberry: Updated app icon
It may be that reordering the different sizes within the .ico file
has an effect on whether the icon works with py2ex...
skyjake
07:44 Doomsday Engine Revision 8e48259c (github): Host: Improved config parsing, error handling
Not all config values are now required to be specified. Also, even in
case of an exception during the execution of th...
skyjake

2014-04-23

19:19 Doomsday Engine Revision 9df61cd0 (github): Fixed|Doom: Reset invulnerability effect when leaving map
IssueID #1776 skyjake
19:19 Doomsday Engine Revision 1a0ad9c2 (github): Fixed|Doom: Reset invulnerability effect when leaving map
IssueID #1776 skyjake
19:17 Doomsday Engine Revision e8772a6f (github): Doom|Console: Aligned output of "give" console command
skyjake
07:30 Doomsday Engine Revision f00f11e9 (github): Fixed|Client: Failed startup causes a crash rather than an error dialog
IssueID #1775 skyjake

2014-04-22

19:49 Doomsday Engine Revision 03fad811 (github): Fixed|Client: Failed startup causes a crash rather than an error dialog
IssueID #1775 skyjake
14:33 Doomsday Engine Revision 32ca285c (github): Fixed|Client|InFine: Finale/intermission stretch scaling, HOM around view
This commit addresses various issues related to stretch scaling:
- "rend-finale-stretch" was not being applied at al...
skyjake
14:30 Doomsday Engine Revision 3abc5091 (github): Fixed|Client|InFine: Finale/intermission stretch scaling, HOM around view
This commit addresses various issues related to stretch scaling:
- "rend-finale-stretch" was not being applied at al...
skyjake
10:19 Doomsday Engine Revision c06615e5 (github): Fixed|Doom|Multiplayer: Only retain non-dropped weapons
IssueID #1714 skyjake
10:17 Doomsday Engine Revision 37db819f (github): Fixed|Doom|Multiplayer: Only retain non-dropped weapons
IssueID #1714 skyjake
10:08 Doomsday Engine Revision 5b1f8deb (github): Fixed|Multiplayer: Picked up items disappear when they shouldn't
An oversight in the weapon pickup logic.
IssueID #1714
skyjake
10:05 Doomsday Engine Revision c4d2fb5f (github): Fixed|Multiplayer: Picked up items disappear when they shouldn't
An oversight in the weapon pickup logic.
IssueID #1714
skyjake

2014-04-21

21:10 Doomsday Engine Revision bf4a6909 (github): Fixed|Renderer: Moving planes need decoration update on every frame
Whenever a plane's smoothed height changes, the surface needs to be
marked for decoration update so light decorations...
skyjake
21:10 Doomsday Engine Revision d96bbce1 (github): Fixed|Models|Renderer: df_brightshadow2 and transparency
With "df_brightshadow2", the alpha multiplier of the submodel needs
to be applied even though the object has another ...
skyjake
21:09 Doomsday Engine Revision f9fd7271 (github): Fixed|Models|Renderer: df_brightshadow2 and transparency
With "df_brightshadow2", the alpha multiplier of the submodel needs
to be applied even though the object has another ...
skyjake
21:09 Doomsday Engine Revision 8ff55a23 (github): Fixed|Renderer: Moving planes need decoration update on every frame
Whenever a plane's smoothed height changes, the surface needs to be
marked for decoration update so light decorations...
skyjake
18:02 Doomsday Engine Revision e4422cb0 (github): Fixed|Renderer|Particles: Particle generators disappear unexpectedly
A classic confusion between 1-based and 0-based indexing.
IssueID #1743
skyjake
18:01 Doomsday Engine Revision 2dc8a3af (github): Fixed|Renderer|Particles: Particle generators disappear unexpectedly
A classic confusion between 1-based and 0-based indexing.
IssueID #1743
skyjake
17:23 Doomsday Engine Revision ce55ad4b (github): Fixed|Hexen: Crash when starting a new game from end game finale
FI_StackClear() can have the side effect of setting a new game action;
in this case GA_ENDDEBRIEFING. However, when s...
skyjake
17:16 Doomsday Engine Revision fe7beaf3 (github): Fixed|Hexen: Crash when starting a new game from end game finale
FI_StackClear() can have the side effect of setting a new game action;
in this case GA_ENDDEBRIEFING. However, when s...
skyjake
09:52 Doomsday Engine Revision 45578b63 (github): Typo
skyjake

2014-04-20

18:03 Doomsday Engine Revision 34ff3412 (github): Fixed|Client: A number of issues discovered in static analysis
skyjake
17:41 Doomsday Engine Revision 7fbc222a (github): Fixed|Client|World: Result of operation is garbage or undefined
Static analysis reveals that the return value of clipBlock() could be
undefined, as didClipMin and didClipMax were un...
skyjake
14:02 Doomsday Engine Revision 28d45b56 (github): libdeng2: Cleanup
Mostly benign stuff following static analysis with clang. skyjake
12:25 Doomsday Engine Revision f3c734e9 (github): Fixed|libappfw|DialogWidget: Potential null pointer dereference
If DialogWidget::buttonWidget() was called with a label string that
is not the dialog, a null pointer dereference wou...
skyjake
10:31 Doomsday Engine Revision 522ce382 (github): Fixed|libgui|OS X: Memory leak in native font renderer
skyjake
10:31 Doomsday Engine Revision 3401f023 (github): Fixed|libgui|OS X: Memory leak in native font renderer
skyjake
10:20 Doomsday Engine Revision 1cd1082f (github): Cleanup
skyjake

2014-04-19

10:04 Doomsday Engine Revision b01a64aa (github): Fixed|Unix: Incorrect localized name in Doomsday Shell shortcut
skyjake
10:04 Doomsday Engine Revision d81c198e (github): Fixed|qmake|FluidSynth: No need for GLib 2.0 if not building FluidSynth
skyjake
10:02 Doomsday Engine Revision 44b1c9d5 (github): Fixed|Unix: Incorrect localized name in Doomsday Shell shortcut
skyjake
10:00 Doomsday Engine Revision 99fbde1c (github): Fixed|qmake|FluidSynth: No need for GLib 2.0 if not building FluidSynth
skyjake

2014-04-18

11:50 Doomsday Engine Revision 5174ae71 (github): Fixed|Builder: Parsing version number from zipped apps
skyjake
10:15 Doomsday Engine Revision 993c1d35 (github): Fixed|Audio: Error in log output from SDL_Mixer plugin
There was a log message in the SDL_Mixer plugin where argument formatting
was incorrect, causing an exception during ...
skyjake
10:11 Doomsday Engine Revision e1c13e70 (github): Fixed|Audio: Error in log output from SDL_Mixer plugin
There was a log message in the SDL_Mixer plugin where argument formatting
was incorrect, causing an exception during ...
skyjake
08:58 Doomsday Engine Revision 3bd90bb9 (github): Fixed|Snowberry: Updated verbose log options
skyjake
08:58 Doomsday Engine Revision b58fbed3 (github): Fixed|Snowberry: Updated verbose log options
skyjake
07:11 Doomsday Engine Revision c9e8681d (github): Client|Server: Print command line options at startup as MSG
The command line options are very useful when diagnosing problems,
so they should be printed at the default log verbo...
skyjake
07:10 Doomsday Engine Revision bd3534f5 (github): Client|Server: Print command line options at startup as MSG
The command line options are very useful when diagnosing problems,
so they should be printed at the default log verbo...
skyjake
07:09 Doomsday Engine Revision 1fd72bd7 (github): libappfw|PanelWidget: Tightened popup opening bounce a little
skyjake

2014-04-17

15:47 Doomsday Engine Revision c91a3e43 (github): Cleanup
skyjake
15:47 Doomsday Engine Revision d686f02d (github): Fixed|Input|Bindings: Activate "console" bcontext when console has focus
Otherwise key modifiers might fire the gun, etc. when typing in the
console.
skyjake
15:44 Doomsday Engine Revision 194684ac (github): Fixed|Input|Bindings: Activate "console" bcontext when console has focus
Otherwise key modifiers might fire the gun, etc. when typing in the
console.
skyjake
15:44 Doomsday Engine Revision ed543800 (github): Cleanup
skyjake
10:45 Doomsday Engine Revision 94362344 (github): Fixed|Input|Bindings: Shift state not recognized when task bar is open
An open task bar was eating all key modifier events, however this
interfered with the evaluation of binding condition...
skyjake
10:45 Doomsday Engine Revision a0c067c4 (github): Fixed|Builder|OS X: Preserve symlinks in zipped apps
skyjake
10:44 Doomsday Engine Revision 66b13386 (github): Bumped version number to 1.14.1
skyjake
10:39 Doomsday Engine Revision eb54aaa1 (github): Fixed|libdeng2|Time: Deserializing a Time instance
IssueID #1748 skyjake
10:38 Doomsday Engine Revision 3a10525d (github): Fixed|Input|Bindings: Shift state not recognized when task bar is open
An open task bar was eating all key modifier events, however this
interfered with the evaluation of binding condition...
skyjake

2014-04-16

21:48 Doomsday Engine Revision 6eaa27d0 (github): Builder: Zipped apps are included in the feed after build 1201
skyjake
21:36 Doomsday Engine Revision 71d62c6d (github): Fixed|Builder|OS X: Preserve symlinks in zipped apps
skyjake
19:49 Doomsday Engine Revision e39e9de7 (github): Fixed|libdeng2|Time: Deserializing a Time instance
IssueID #1748 skyjake
16:38 Doomsday Engine Revision 10af4c88 (github): Homepage: Updated source package download page
skyjake
12:20 Doomsday Engine Revision 112d6483 (github): Bumped version to 1.15.0 Unstable
skyjake
12:10 Doomsday Engine Revision a02011c9 (github): Merge branch 'master' into stable
skyjake
12:01 Doomsday Engine Revision b96c0e6d (github): Documentation|Readme: Updated Readme for 1.14, new issue tracker
skyjake
11:39 Doomsday Engine Revision a5192047 (github): Changed release type to "Stable" for 1.14.0
skyjake
 

Also available in: Atom