danij's activity
From 2014-02-14 to 2014-02-27
2014-02-27
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01:02 Doomsday Engine Feature #1732 (Closed): Libcommon savegame system
- All game plugins should share a unified savegame system implemented in libcommon.
Most of the work in practice will ...
2014-02-26
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02:36 Doomsday Engine Feature #1687 (In Progress): In-game error dialogs (e.g., corrupt savegame)
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02:31 Doomsday Engine Bug #1731 (Rejected): Click to focus window also closes top-most taskbar dialog/popup (Windows only?)
- Steps to reproduce:
# Open the taskbar
# Navigate to any of menu dialogs (e.g., Renderer Settings)
# Use Alt+Tab t... -
02:10 Doomsday Engine Bug #1730 (Closed): Failure to close taskbar dialogs/popups with click outside
- Steps to reproduce:
# Open the task bar
# Navigate to Input Settings
# Click the gauge button to open the "develop...
2014-02-25
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16:08 Doomsday Engine Bug #1729: Repeat loading of DEHACKED patches specified on the command line following a game change
- It sounds like the game session file list is not being cleared upon unloading the game, leading to the DEHACKED patch...
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15:42 Doomsday Engine Bug #1729: Repeat loading of DEHACKED patches specified on the command line following a game change
- Thats not possible. When a game is unloaded the entire definition database is reset before then parsing only those de...
2014-02-23
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02:23 Doomsday Engine Bug #1728 (Closed): Doomsday fails to build on Fedora 20 64bit
2014-02-22
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18:22 Doomsday Engine Bug #1728: Doomsday fails to build on Fedora 20 64bit
- I've pushed a few changes which should fix the build errors. Please try again with the current master and let us know...
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