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danij's activity

From 2013-12-20 to 2014-01-02

2014-01-01

17:53 Doomsday Engine Revision 1cf6b42c (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
17:52 Doomsday Engine Revision 17027643 (github): Sky|Renderer: Reimplemented sky renderer with an OO design in C++
Supporting Boom maps requires the ability to draw multiple skies at
once. This commit signals the beginnings of suppo...
danij

2013-12-22

12:25 Doomsday Engine Bug #925: [Doom] Map32: Secret exit quirk not replicated
Maybe I'm being thick but how does this map specifically take advantage of that if the only way to trigger it is by w... danij
04:22 Doomsday Engine Bug #925: [Doom] Map32: Secret exit quirk not replicated
Am I correct to conclude that the PWAD mentioned in the initial report is actually irrelevant to the issue in question? danij
09:52 Doomsday Engine Revision 1b362513 (github): Fixed|UI|Renderer Appearance: Typo in 'Anisotropic Filter:' button label
danij
08:15 Doomsday Engine Revision 42e608f9 (github): Refactor|World: Removed the World-internal MapLoadTaskData
Now that the editable to playable map state conversion is performed
with a secondary step, the high level logic of th...
danij
00:51 Doomsday Engine Bug #1133 (Closed): Menu selector is tiny in Hell Revealed 2
danij
00:42 Doomsday Engine Revision cbad8a65 (github): Fixed|Menu|libcommon: Tiny menu cursor with some mods (e.g., Hell Revealed II)
The size of the menu cursor is determined dynamically according to
the dimensions of the currently focused menu item....
danij

2013-12-20

12:14 Doomsday Engine Revision 09a7d8ca (github): World|Map: Added cmd "inspectmap" for logging details of the current map
The 'inspectmap' command can be used whenever the user is interested
in knowing detailed information about the curren...
danij
10:55 Doomsday Engine Revision b25f63dd (github): World: Switch to busy mode on engine side, when changing the current map
Initiating busy mode on engine side allows splitting this task into
multiple subtasks. Also, in the future it may not...
danij
09:37 Doomsday Engine Revision 306a037e (github): libcommon: Initiate map briefings from the main thread
danij
09:02 Doomsday Engine Revision e8d0f7e1 (github): Fixed: Compiler warning (explicit de::IPrivate init in copy-ctor)
danij
08:08 Doomsday Engine Revision bffdd8ac (github): WadMapConverter: Bumped version number to 1.1.1
danij
08:05 Doomsday Engine Revision 6aff847c (github): WadMapConverter: Removed the now unused maplumpinfo.h
danij
07:44 Doomsday Engine Revision 18c14590 (github): WadMapConverter: Cleanup
danij
07:30 Doomsday Engine Revision 483565d8 (github): Refactor|WadMapConverter: Further Id1Map cleanup
danij
06:45 Doomsday Engine Revision 58bf7c31 (github): Refactor|WadMapConverter: Removed the unnecessary MapLumpInfo; Id1Map cleanup
danij
02:25 Doomsday Engine Revision e754886c (github): Refactor|WadMapConverter|Id1Map: Cleaned up the Id1Map API
danij
00:10 Doomsday Engine Revision b8ad2338 (github): WadMapConverter|Id1Map: Applied pimpl idiom to Id1Map; cleanup
danij
 

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