Project

General

Profile

skyjake's activity

From 2013-11-17 to 2013-11-30

2013-11-30

22:19 Doomsday Engine Bug #1674 (Rejected): I FOLLOWED ROME.RO s guide to play the DENGINE ... BUT THE KEYSTROKES ON MACOS ARE FAILURING THE EXPERIENCE..
Please post this on the user / technical support forums: http://dengine.net/forums/viewforum.php?f=7 skyjake

2013-11-29

07:55 Doomsday Engine Feature #1636: Support for Oculus Rift
cmbruns wrote:
> I went a bit further, and started updating the global variable vOrigin[]
That's good. vOrigin is...
skyjake

2013-11-28

17:12 Doomsday Engine Bug #1671: Doom Sector type 10 not 'releasing' sector after action has occurred
It's easy to move issues between projects, so I've deleted the reposted one (1673). skyjake

2013-11-26

11:52 Doomsday Engine Bug #566: [Resampler] Low quality sound samples play distorted
Thanks for the WAD, I'll give it a try at the next suitable time for this type of work. skyjake
11:49 Doomsday Engine Feature #1669: Invisibility affects player automap arrow (option)
Since this appears to be a purposeful feature of linuxdoom, I'm converting this to a vanilla compatibility feature re... skyjake

2013-11-25

11:48 Doomsday Engine Feature #1636: Support for Oculus Rift
cmbruns wrote:
> Another approach would be to make the angle clipper aware of the eye position offsets
This woul...
skyjake

2013-11-21

13:48 Doomsday Engine Feature #1636: Support for Oculus Rift
I'm planning to merge the progress from "oculus-rift" into master this week. Even though the Rift support isn't fully... skyjake

2013-11-20

11:38 Doomsday Engine Feature #1636: Support for Oculus Rift
cmbruns wrote:
> Now I'm getting a seg fault when I try to leave rift mode (e.g. "rend-vr-mode 9", followed by "rend...
skyjake

2013-11-19

09:29 Doomsday Engine Feature #1636: Support for Oculus Rift
cmbruns wrote:
> If I replace the call with the commented out glBlendFunc() version, it's OK. What am I missing?
...
skyjake

2013-11-18

18:02 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Another forum thread that seems related: http://dengine.net/forums/viewtopic.php?f=7&t=1613#topic skyjake
 

Also available in: Atom