skyjake's activity
From 2013-09-18 to 2013-10-01
2013-10-01
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20:15 Doomsday Engine Revision 3e86d1a2 (github): Changed release type to "Stable" for 1.12.0
2013-09-29
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19:39 Doomsday Engine Revision 81e758e6 (github): Fixed|Hexen: Default value of 'msg-echo' should be 1
- The console variable 'msg-echo' was defaulting to zero, which meant
no game messages were being shown in the console ... -
19:30 Doomsday Engine Revision 330a14d9 (github): Fixed|LineEditWidget: Typing a ~ character in the console
- When focused, LineEditWidget doesn't eat Shift any more, so that
the event goes down to the bindings system and it ca...
2013-09-26
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12:55 Doomsday Engine Revision 47f2bfc5 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
2013-09-25
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07:51 Doomsday Engine Revision f4cf503c (github): Fixed|UI|Client: Warning about unused variable
2013-09-23
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21:12 Doomsday Engine Revision 4a32c662 (github): UI|Renderer Appearance: "Dynamic Lights" is a toggle (on/off)
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17:20 Doomsday Engine Revision cfc428eb (github): UI|Updater: Updater Settings dialog is non-modal (like other settings)
- The Updater Settings dialog now works using the same principle as
the other dialogs: changes are applied immediately,... -
16:31 Doomsday Engine Revision 176247ce (github): Updater: Added option to download available updates automatically
- When enabled, the download is started in the background (with the
progress notification visible) and when ready, the ... -
15:23 Doomsday Engine Revision 89671055 (github): UI|Client: Allow opening editor sidebar with read-only settings profiles
- However, the item is labeled "View" instead of "Edit" as all the
groups will be disabled. -
14:23 Doomsday Engine Revision 053f9901 (github): UI|Client: Folding/unfolding all groups in the Renderer Appearance editor
- Right-clicking on one of the group titles now opens a popup menu with
fold/unfold actions.
Added a generic GuiWidget...
2013-09-22
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11:01 Doomsday Engine Revision 34779369 (github): Fixed|TextDrawable|DocumentWidget: Updating text (e.g., autocompletion list)
- DocumentWidget was jumping the gun and updating the text before
TextDrawable had finished the background wrapping tas... -
09:39 Doomsday Engine Revision 242f54ae (github): Client|Renderer Appearance: Renamed built-in profiles, added "Defaults"
- "Retro" is now "Vanilla", and "Enhanced" is "Amplified". The "Defaults"
profile uses whatever built-in default values...
2013-09-21
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22:50 Doomsday Engine Revision 55fa33f1 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- Conflicts:
doomsday/client/src/ui/editors/rendererappearanceeditor.cpp -
22:43 Doomsday Engine Revision 6c186bc0 (github): Fixed|UI|Client: Closed fold panel content; read-only appearance profiles in editor
- When a fold panel is closed, its content is removed from the widget
tree entirely.
The editor prevents modifying rea... -
22:43 Doomsday Engine Revision e2f69d02 (github): Renderer: Fine-tuned lighting and halo default settings
- Dynamic lights are a little larger and glows/halos a little brighter.
Sky color is factored in a bit more into sector... -
22:43 Doomsday Engine Revision c72e0f0e (github): Client: Read-only setting profiles; added "Retro" and "Enhanced"
- Added two built-in renderer appearance profiles that are available
for use in read-only mode. -
21:56 Doomsday Engine Revision d059992b (github): Renderer: Fine-tuned lighting and halo default settings
- Dynamic lights are a little larger and glows/halos a little brighter.
Sky color is factored in a bit more into sector... -
21:56 Doomsday Engine Revision 7d0d4575 (github): Client: Read-only setting profiles; added "Retro" and "Enhanced"
- Added two built-in renderer appearance profiles that are available
for use in read-only mode. -
08:51 Doomsday Engine Revision f63fd717 (github): Documentation|Client|libdeng2: Added comments
2013-09-20
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17:42 Doomsday Engine Revision 89b75e7c (github): UI|Client: Added a 'gauge' popup for Audio Settings dialog
- Like Renderer Settings, the Audio Settings dialog now has a 'gauge'
button for additional settings that are intended ... -
17:33 Doomsday Engine Revision df614d64 (github): Refactor|UI|Client: Added a popup widget with a grid
- GridPopupWidget makes it easier to create popups whose content is
laid out in a grid. -
17:31 Doomsday Engine Revision 666dc888 (github): Fixed|UI|Client|GridLayout: Determining cell alignment
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17:30 Doomsday Engine Revision 7aa939fc (github): Fixed|libdeng2|Vector: Vector comparison operators
- Vector comparison operators were not working as expected. For instance,
comparing (0,2) < (0,4) would result in 'fals... -
15:39 Doomsday Engine Revision d93fdc4d (github): All Games|Menu: Removed obsolete options linking to the Control Panel
- These settings are now available in the new task bar.
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12:56 Doomsday Engine Revision fac1fa5f (github): Console|Client: Added console command 'rendedit'
- 'rendedit' opens the Renderer Appearance editor sidebar.
Updated the help text compilations. -
11:05 Doomsday Engine Revision a5675503 (github): Fixed|Multiplayer|Client: Crash when joining a game
- The luminousClipped array was evidently accessed before being
allocated for the first time, resulting in a null point...
2013-09-19
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18:37 Doomsday Engine Revision d16d72b7 (github): UI|Client: Modified style of settings dialog subheadings
- Now using bold weight with the accent color.
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18:37 Doomsday Engine Revision 805c99a9 (github): Fixed|UI|Client: Applying text styles before widget initialized
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17:43 Doomsday Engine Revision 8b85191e (github): UI|Renderer: Moved HUD mirroring option, added "Behavior" subtitle
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