Project

General

Profile

« Previous | Next » 

Revision a5675503

Added by skyjake about 11 years ago

Fixed|Multiplayer|Client: Crash when joining a game

The luminousClipped array was evidently accessed before being
allocated for the first time, resulting in a null pointer access
when joining a game in multiplayer.

Files

  • added
  • modified
  • copied
  • renamed
  • deleted

View differences