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danij's activity

From 2012-05-11 to 2012-05-24

2012-05-24

22:46 Doomsday Engine Revision 2a24d692 (github): Homepage|Build Repository: Added "release_changeloguri" to build JSON object graph
The change log URI for a build event is now parsed from the XML
event feed, attributed to each Package and then writt...
danij
22:15 Doomsday Engine Revision ef781861 (github): Cleaned up WallDivs in preparation for further refactoring.
danij
07:40 Doomsday Engine Revision 976fa252 (github): ZipFile: Quick n' dirty fix to prevent a write past end of buffer
ZipFile_ReadLumpSection() was calling ZipFile_BufferLump() with the
user-given data buffer (which may be far smaller ...
danij

2012-05-23

10:23 Doomsday Engine Revision 006ebd55 (github): Map Renderer: Redesigned mechanism for applying geometry wall divisions
This new interface is rather more flexible, allowing for further
improvements to the map geometry construction.
Note...
danij
04:45 Doomsday Engine Revision 8a0880ca (github): Refactor: Relocated R_FindBottomTop to engine/portable/src/r_world.c
Also made the texOffset argument optional. danij
02:31 Doomsday Engine Revision 776edeb3 (github): Refactor: Relocated walldivs_t to engine/portable/include/p_maptypes.h
danij
02:30 Doomsday Engine Revision 9eaaa692 (github): Refactor: Switched engine/portable/src/vertex to C++
danij
01:02 Doomsday Engine Revision 90ee984d (github): Cleaned up wall divisions in preparation for further refactorings
danij

2012-05-22

23:31 Doomsday Engine Revision 7c1b1a25 (github): Map Renderer: Sort right wall divisions in ascending order
It is not necessary to sort the wall divisions for the right edge
in descending order as the two edges are handled in...
danij
20:13 Doomsday Engine Revision e6f54aa8 (github): Revert "Use the appropriate branch in novideo main loop callback"
This reverts commit 869d99a29f18f05ae48688e2468abdd20c56354e.
Conflicts:
doomsday/engine/portable/src/dd_loop.c
danij

2012-05-21

20:48 Doomsday Engine Revision 33a6f4bf (github): ZipFile: Quick n' dirty fix to prevent a write past end of buffer
ZipFile_ReadLumpSection() was calling ZipFile_BufferLump() with the
user-given data buffer (which may be far smaller ...
danij
20:34 Doomsday Engine Revision 0f0279d3 (github): Revert "ZipFile: Added an assertion to catch a write past end of buffer"
This reverts commit f646bb9d6007f4a195b56e751f178a7a16e18221. danij
19:51 Doomsday Engine Revision 13514dbc (github): Added: Command line argument -noaudio (an alias of -nosound)
danij
19:43 Doomsday Engine Revision 2d16059a (github): Fixed -novideo text-only console output
danij
19:36 Doomsday Engine Revision 4219a3b5 (github): Further -novideo fixes
danij
19:22 Doomsday Engine Revision 9288f58e (github): Win32|-novideo|Fixed: Fatal error attempting to acquire a native window handle
danij
15:24 Doomsday Engine Revision ee9ce819 (github): Fixed unused argument warning in HEdge_SetProperty()
danij
05:28 Doomsday Engine Revision 7633f7c9 (github): Map Renderer: Build triangle strips for BspLeaf sky fix geometry
Rather than write individual quads for sky fix geometry of each edge
of a BspLeaf, form continuous triangle strips to...
danij
04:58 Doomsday Engine Revision 77a52bd6 (github): DMU|Refactor: Moved implicit BspLeaf => Sector reference resolution to p_dmu.c
danij
04:40 Doomsday Engine Revision c75e5cf6 (github): Minor cleanup
danij
03:14 Doomsday Engine Revision 9f450fa0 (github): Refactor: Switched hedge.c to C++
danij

2012-05-19

19:16 Doomsday Engine Revision 9c6599ec (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
19:15 Doomsday Engine Revision 66e199e7 (github): libdeng2: Added WIN32 binary metadata to deng.dll
Most metadata values taken from engine/portable/include/dd_version.h
Todo for later: Relocate dd_version.h
danij
17:16 Doomsday Engine Revision 5028893d (github): libcommon|Fixed: Typo in DEBUG message output for turnMobjToNearestLine()
danij

2012-05-18

15:35 Doomsday Engine Revision a7a1be9d (github): Homepage: Automatically update the latest Doomsday stable version title
The large stable version title is now updated automatically when a
newer build event generates an installable Doomsda...
danij
14:58 Doomsday Engine Revision 6117feea (github): Win32: Updated copyright metadata for all binaries
Todo: Define all metadata in the respective version header files. danij

2012-05-15

07:11 Doomsday Engine Revision 3d3de9d5 (github): Homepage: Updated source download URI for Doomsday Engine version 1.9.8
danij
07:03 Doomsday Engine Revision 3aedcde4 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
07:02 Doomsday Engine Revision a6753c83 (github): Homepage: The latest stable Doomsday Engine is now version 1.9.8
Hopefully I'll get around to automating this before the next release danij

2012-05-13

11:34 Doomsday Engine Revision 977d404d (github): Fixed missing parentheses in dsOpenAL::DS_Init()
danij
11:12 Doomsday Engine Revision 4e744ec3 (github): OpenAL: Output errors to std::cerr with DENG_DSOPENAL_DEBUG
danij
09:55 Doomsday Engine Revision 8463b14b (github): CanvasWindow: Use updateGL() when initializing the canvas after recreation
Calling updateGL() instead of update() works better on Windows; the
canvas switchover appears smoother and achieves s...
danij
09:20 Doomsday Engine Revision 38a10bb7 (github): Refactor: Switched OpenAL driver to C++
danij
08:54 Doomsday Engine Revision 1caee2f9 (github): Cleaned up OpenAL driver implementation
danij
06:51 Doomsday Engine Revision 43ccd5e8 (github): OpenAL|Fixed: Fatal error during startup
Attempting to use the OpenAL plugin for sound effect playback would
result in a fatal error during engine startup (tr...
danij
05:19 Doomsday Engine Revision f855bdc6 (github): Master Server|Fixed: Open write lock on server database
It was possible for a MasterServer to get itself into an invalid state
which left an open write-lock on the server da...
danij

2012-05-12

19:10 Doomsday Engine Revision cc44c0c2 (github): Fixed bug in previous commit
danij
18:47 Doomsday Engine Revision 95b9a645 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
18:44 Doomsday Engine Revision 53dd8b31 (github): Added: Crosshair rotation
The crosshair can now be rotated offering greater customization
possibilities. The diamond-shaped crosshair has been ...
danij
 

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