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skyjake's activity

From 2012-01-29 to 2012-02-11

2012-02-10

20:49 Doomsday Engine Revision 3b3e2836 (github): Win32: Checked compatibility with MSVC2010
Also, fixed check for configuring a GCC build on Windows. skyjake
16:04 Doomsday Engine Revision 0fa6caa9 (github): Builder: Optional build tag suffix for platform_release
Allows building manually-tagged additional builds. skyjake

2012-02-09

21:12 Doomsday Engine Revision ad36ef2b (github): Enable fast mallocs during map setup
Fixes the extreme slowness in loading Whitemare map 15.
Were the fast mallocs inadvertently disabled or was there
a b...
skyjake
18:02 Doomsday Engine Revision bd6897bc (github): SDL: Disable lock keys so that they behave like normal keys
This makes Caps Lock behave like with Windows native events. skyjake
17:08 Doomsday Engine Revision 8c5e5348 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
16:55 Doomsday Engine Revision 1fb86ecc (github): Fixed: Declaration discrepancy with Svg_FromDef()
size_t and uint are not the same type on all platforms. skyjake
16:48 Doomsday Engine Revision 23c03798 (github): Finales: Don't auto-stop scripts that end while NoSkip
A finale script that is using NoSkip will not automatically end
when execution reaches the end of the script.
skyjake
10:25 Doomsday Engine Revision 160aa759 (github): Provide field width to printf in Uri_Print3
The indent parameter was not originally commented out. skyjake

2012-02-08

20:34 Doomsday Engine Revision d8533a0a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
20:33 Doomsday Engine Revision 4b1a62ff (github): Reset core timer after busy mode, map load
After an extended period away from the main loop, the core
timer needs to be reset to avoid an extra-long tick.
skyjake
20:10 Doomsday Engine Revision 22834198 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
20:00 Doomsday Engine Revision 20b1f9d4 (github): Added: M_MemDup() for taking a copy of memory buffer
skyjake
17:40 Doomsday Engine Revision d3271509 (github): Merge branch 'master' of https://github.com/skyjake/Doomsday-Engine
skyjake
17:28 Doomsday Engine Revision 639c80dc (github): GL: Deleting textures is allowed from non-main threads
glDeleteTextures() is now deferred, so functions that delete
textures don't need the main thread assertion any more.
skyjake
12:31 Doomsday Engine Revision cda92472 (github): GL: Cleanup
Reordered gl_defer.c functions logically. skyjake
12:26 Doomsday Engine Revision ee25e35f (github): GL|Cleanup: Using helper macros for definitions
skyjake
12:01 Doomsday Engine Revision ecd7ca8b (github): Dummy Audio: Don't start a sound refresh thread
There is no point in having an audio refresh thread for the
dummy audio driver.
skyjake
09:58 Doomsday Engine Revision 67b5a380 (github): GL: Deferred glDeleteTextures()
Also refactored gl_defer.c for clarity. skyjake
09:07 Doomsday Engine Revision 1216d980 (github): GL: Added a define for disabling the deferred API
skyjake
07:37 Doomsday Engine Revision 8fe9c31c (github): Fixed: Printf arguments in Uri_Print3
skyjake
07:28 Doomsday Engine Revision 82244048 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
07:28 Doomsday Engine Revision a0651e98 (github): GL: Cleanup
skyjake

2012-02-07

21:10 Doomsday Engine Revision 5fd94eba (github): GL|Win32: Use the correct calling convention for GL API calls
skyjake
20:53 Doomsday Engine Revision b6381418 (github): GL: Deferring glEnable() and glDisable()
Proof of concept for the GL call deferring. Testing on Unix. skyjake
20:30 Doomsday Engine Revision 2c999c92 (github): GL: Working on system for deferring GL calls
skyjake
18:04 Doomsday Engine Revision 8244c9e0 (github): Cleanup|Refactor: Cleaned up the GL deferred tasks module
Getting it ready for deferred GL API calls. skyjake
16:55 Doomsday Engine Revision 6f591a6a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
16:55 Doomsday Engine Revision b77bd6b2 (github): Fixed: Attempt to use memory zone before it was initialized
ddstring_t will now automatically switch to using standard
memory allocation if the memory zone is not available.
skyjake
10:53 Doomsday Engine Revision 2913b299 (github): Documentation: Updates
skyjake
10:38 Doomsday Engine Revision caaf0a2a (github): Debug: Added a few more main thread assertions
skyjake
10:17 Doomsday Engine Revision c27b4166 (github): Mark the main thread as early as possible
Thread ID stored and used for subsequent assertions. skyjake
09:44 Doomsday Engine Revision 0612de17 (github): Memory Zone: Use a mutex for increased thread safety
The zone is now locked with a mutex whenever it is being
accessed or modified.
skyjake
09:41 Doomsday Engine Revision 57b7c058 (github): Debug: Adding GL main thread assertions
skyjake
08:39 Doomsday Engine Revision f20a1b74 (github): Debug: Adding GL main thread assertions
skyjake
08:23 Doomsday Engine Revision 5e494a19 (github): Refactor: Renamed Con_IsBusyWorker()
More consistent naming. skyjake
08:15 Doomsday Engine Revision 911f8045 (github): Cleanup
skyjake
08:11 Doomsday Engine Revision c8ce5d55 (github): Heretic|Hexen: Added audio feedback for "view-size" changes
Matches the behavior of the original games. skyjake
08:11 Doomsday Engine Revision c47026f4 (github): FileDirectory: Verbose message moved to level 2
"Adding paths to FileDirectory…" was moved to verbose level 2 as it
was providing little useful information and was b...
skyjake

2012-02-06

19:28 Doomsday Engine Revision cd3d7922 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
19:21 Doomsday Engine Revision 2cc6ac7e (github): Fixed: Malfunctioning M_StrnCat()
skyjake
18:55 Doomsday Engine Revision 7590bb57 (github): Unix: Improved fix for MatchDirectory, font loading
PathDirectoryNode_MatchDirectory() was not working in the 64-bit gcc
build. Applied more robust checking for a zero-l...
skyjake
17:05 Doomsday Engine Revision fd29d6e3 (github): Unix: Default runtime directory changed to ~/.doomsday/runtime (from ~/.deng)
This makes Doomsday behave like under Snowberry when started
directly from the command line in Unix.
skyjake
14:50 Doomsday Engine Revision a03be639 (github): Documentation: Explained the original use of BlackOutlines()
skyjake
14:39 Doomsday Engine Revision 0476e403 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
14:34 Doomsday Engine Revision bd77fd54 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
14:33 Doomsday Engine Revision 6d3ca692 (github): Server|Fixed: Do not try to load fonts in dedicated mode
skyjake
14:17 Doomsday Engine Revision 9b082734 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
14:17 Doomsday Engine Revision 1584a453 (github): Unix|Fixed: Install cphelp.txt to the correct directory
skyjake
14:03 Doomsday Engine Revision 7b344845 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
14:03 Doomsday Engine Revision f6c3b735 (github): Server|Fixed: Do not try to load fonts in dedicated mode
skyjake
13:50 Doomsday Engine Revision 656df99a (github): Host: Install to a user directory
Attempts to 'sudo make install' are not allowed for cron scripts. skyjake
13:40 Doomsday Engine Revision 59147eda (github): Host: Avoid repeated rebuilds
A time range's end is excluded from the check. skyjake
13:28 Doomsday Engine Revision 4628b47c (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
13:26 Doomsday Engine Revision a8f27fb0 (github): Host: Fixed bug in rebuild time checker
skyjake
11:16 Doomsday Engine Revision 1f15dd43 (github): Cleanup|Win32: Moved message pump away from main loop
The Win32 message pump is better located in the input subsystem
so that it gets called also during busy mode. Also re...
skyjake
10:38 Doomsday Engine Revision 8dd648f7 (github): Deh Read|Fixed: Function declaration
ApplyDEH() was erroneously forward-declared as non-static. skyjake

2012-02-04

18:12 Doomsday Engine Revision 079bd8cc (github): Mac: Removed inadvertently committed debug printout
skyjake
17:51 Doomsday Engine Revision e8c355e5 (github): Unix|Mac: Check file extension before loading a plugin
Valid shared libraries can only have certain file extensions. skyjake
17:50 Doomsday Engine Revision 98a7ffd9 (github): Documentation: Updated apidoc for the Library class
skyjake
16:05 Doomsday Engine Revision 5ff7f876 (github): Library|Unix: Check symlinks when loading plugins
Plugins to load are ultimately chosen based on the file extension.
It is also conceivable that symlinks are used to p...
skyjake
15:37 Doomsday Engine Revision 9aaaf36a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
15:37 Doomsday Engine Revision 594e5797 (github): PathDirectory: Fixed logic for matching file paths
A zero-length fragment's length was incorrectly calculated in
the case where the from and to pointers point to an emp...
skyjake
12:23 Doomsday Engine Revision 16a49d7f (github): Debug: R_CreateFontFromFile prints missing resource path
skyjake
12:20 Doomsday Engine Revision c325156d (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
12:19 Doomsday Engine Revision 5618020b (github): qmake: Install fonts and cphelp.txt under Data
Also removed fixed.dfn as there was no references to it
in the source.
skyjake

2012-02-03

20:41 Doomsday Engine Revision 8b6ec648 (github): Host: Tweaking time checks for rebuild
skyjake
12:38 Doomsday Engine Revision 2a218d01 (github): Builder: Force regeneration of the readme even when no changes
skyjake
07:37 Doomsday Engine Revision e515ebe6 (github): Host: Cleaned up host.pro, added Python source and rc example
skyjake

2012-02-02

18:29 Doomsday Engine Revision 2de11684 (github): Host: Added --rebuild option for forcing a rebuild
skyjake
12:09 Doomsday Engine Revision aa4ec4f0 (github): Snowberry: Fixed default game mode for TNT/Plutonia
The config value was incorrectly named. skyjake
10:42 Doomsday Engine Revision fee740bc (github): Host: Use the new -daemon option
skyjake
10:32 Doomsday Engine Revision b443e8d2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
10:32 Doomsday Engine Revision 0a38f13f (github): Unix: Added -daemon option for completely headless mode
With -daemon the curses system console is not opened.
Output still goes to stdout/stderr, though.
skyjake
10:11 Doomsday Engine Revision bc638047 (github): Host: Redirect stderr/out to a file
If the output is ignored, it'll eventually block the process. skyjake

2012-02-01

22:29 Doomsday Engine Revision e57bad4a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
22:28 Doomsday Engine Revision 63c35fc0 (github): Host: Combine arguments for -parse
skyjake
22:05 Doomsday Engine Revision 7d06a801 (github): Snowberry: Renamed chex profile to doomchex
The sort order for profiles is determined alphabetically based
on the identifier. Since we cannot rename the defaults...
skyjake
19:54 Doomsday Engine Revision 99575381 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
19:53 Doomsday Engine Revision 446e1735 (github): Host: Tweaks for server options, install with deng_host config option
skyjake
19:51 Doomsday Engine Revision 293738f3 (github): Added: -noinput option for dedicated servers
Ignores all local input events. skyjake
16:38 Doomsday Engine Revision 5cad6c3b (github): Host: Configuration tweaks
skyjake

2012-01-31

21:26 Doomsday Engine Revision 3f61aae3 (github): Host: Functionality fully implemented
But not tested yet. skyjake
11:44 Doomsday Engine Revision 48d36b46 (github): Git: Added "stable" branch for stable releases
Since the master will keep on moving forward after a stable release
has been made, the "stable" branch has the latest...
skyjake
11:37 Doomsday Engine Revision 1a79cf65 (github): Host: Started work on doomsday-host
A new script for maintaining public multiplayer servers.
Just reading the config for now.
skyjake
09:09 Doomsday Engine Revision ed336ce1 (github): libcommon|Fixed: Update controls at sharp tics in non-map states
Fixes the problem where in intermission it was difficult to press
Use to skip to the next stage.
skyjake
08:45 Doomsday Engine Revision 7cdc6fdd (github): Doom: Play audio feedback for "view-size" changes
skyjake

2012-01-30

14:15 Doomsday Engine Revision 5c14d043 (github): Documentation|Readme: Small visual tweaks
skyjake
10:39 Doomsday Engine Revision 1e00eff3 (github): Documentation|Readme: Reorganized resource documentation in readme
Todo: The RTF output still needs some cleaning up: enumerated lists,
spacing after subsections, @notice{}.
skyjake

2012-01-29

13:48 Doomsday Engine Revision 03828639 (github): Busy Mode|Fixed: Fatal errors inside busy worker
When a fatal error occurs inside the busy worker, the main
thread will handle shutdown.
skyjake
11:09 Doomsday Engine Revision 29d44fd2 (github): Unix|Fixed: Startup fonts were not installed
skyjake
 

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