Project

General

Profile

skyjake's activity

From 2012-01-15 to 2012-01-28

2012-01-28

16:14 Doomsday Engine Revision b2b10de3 (github): Bindings: Zero controls when receiving conflicting input
Added cvar "input-conflict-zerocontrol" (default: 1) that causes
controls that are being simultaneously affected by m...
skyjake
14:04 Doomsday Engine Revision 7cd2c9fc (github): GCC: Fixed build
The definition of rtexmapunit_texture_s was not accepted
by gcc. Removed the union/struct and placed all the members
...
skyjake
13:51 Doomsday Engine Revision c51e6b60 (github): Fixed: Ignoring input (e.g., during busy mode)
The "ignore input" mode was not fully functional. Now events will be
posted even during busy mode, but instead of nor...
skyjake

2012-01-27

17:58 Doomsday Engine Revision 90b59751 (github): Bindings: Added "multiplayer" binding state condition
The new "multiplayer" condition allows specifying bindings that only
apply during multiplayer (i.e., network) games.
...
skyjake
17:11 Doomsday Engine Revision 5751c799 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
17:10 Doomsday Engine Revision 32486d73 (github): Fixed: Compiler warnings
skyjake
17:08 Doomsday Engine Revision 526d0b23 (github): Network: Increased maximum network message size
The Hexen server was hitting the maximum size during handshake. skyjake
11:32 Doomsday Engine Revision 25ee3ee4 (github): Git: Moved obsolete Mac Ministart launcher to the attic
skyjake
11:26 Doomsday Engine Revision 65635452 (github): Fixed: Allow processing sharp events when frametime is paused
There are no sharp ticks when frame time does not advance, so
process all sharp events immediately.
skyjake
11:17 Doomsday Engine Revision 2d007e95 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
11:17 Doomsday Engine Revision a0513a81 (github): Documentation|Readme: Added missing parts, updating old content
skyjake
11:16 Doomsday Engine Revision 1f910ab4 (github): Git: Moved all tools under /tools in repository
Also added "wadtool" sources under GPL. skyjake

2012-01-26

20:47 Doomsday Engine Revision 9ace863b (github): Adjusting player movement behavior
In the original Doom input was processed during the 35 Hz sharp
ticks because of ticcmd synchronization. However, sin...
skyjake
13:25 Doomsday Engine Revision 48f2ac8b (github): Studing camera movement in real time after a keypress
skyjake
12:20 Doomsday Engine Revision b5a1d61a (github): Player 0 movement analysis
Studying player mobj movement on playsim ticks.
Enabled with define LIBDENG_PLAYER0_MOVEMENT_ANALYSIS.
skyjake
10:58 Doomsday Engine Revision 730c4041 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
10:57 Doomsday Engine Revision 14386681 (github): Working on camera movement analysis
Enabled with the define LIBDENG_CAMERA_MOVEMENT_ANALYSIS. skyjake

2012-01-25

16:37 Doomsday Engine Revision 452c8b59 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
16:36 Doomsday Engine Revision c221b350 (github): Builder: Adjusted RSS feed appearance
skyjake
14:19 Doomsday Engine Revision 54611ab1 (github): Builder: Minor tweak in RSS output
Use a right-arrow character instead of "also". skyjake
13:30 Doomsday Engine Revision 5f322637 (github): Merge branch 'master' into autostr-and-garbage
skyjake
13:27 Doomsday Engine Revision b306d13e (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
13:20 Doomsday Engine Revision f6e37fe3 (github): Merge branch 'master' into remove-sdlnet
Conflicts:
.gitignore
distrib/win32/setup.iss.template
doomsday/build/build.pro
doomsday/config.pri
doomsday/dep...
skyjake
11:36 Doomsday Engine Revision 8123b51e (github): Working on player movement analysis
skyjake
11:24 Doomsday Engine Revision 57cb0c50 (github): Working on player movement analysis
skyjake
11:23 Doomsday Engine Revision 6fab9fbe (github): Client|Minor: Use vector utility routines
skyjake

2012-01-24

18:03 Doomsday Engine Revision 258be8e0 (github): Plugin version bump, copyright year update
Incremented minor version of game plugins for the upcoming
stable release.
skyjake
17:52 Doomsday Engine Revision bc291a61 (github): Documentation|Mac: Replaced old Mac readme, updated content
Incorporated the updated parts of the old Mac readme into
the revised document. Replaced the readme included in the M...
skyjake
13:49 Doomsday Engine Revision 7d918dfd (github): Documentation: Shortened a badly laid out long link in readme
skyjake
11:02 Doomsday Engine Revision 8db988cd (github): libcommon|Fixed: GL matrices in the score board drawer
The drawer was pushing the projection stack and popping
the model-view one. Now both stacks are pushed/popped.
skyjake
10:35 Doomsday Engine Revision e4f0faad (github): Protocol: Fixed small deflated packets
The protocol was unable to prepare a small-sized (<128) deflated
packet. How such a packet is now sent with the mediu...
skyjake
10:01 Doomsday Engine Revision cd23db04 (github): Builder: RSS feed events link to dengine.net repository
As we're slowly moving away from the iDisk file hosting, changed
all RSS event links to the dengine.net Build Reposit...
skyjake
09:11 Doomsday Engine Revision e6a4c301 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake

2012-01-23

15:23 Doomsday Engine Revision 4396c431 (github): qmake|Unix: Fixed path to man page
Tried to get it from doomsday/engine/doc/, which was moved to doomsday/doc/. skyjake
10:48 Doomsday Engine Revision 5d5c4405 (github): Documentation: Minor edit
skyjake
08:43 Doomsday Engine Revision 8b677817 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
08:42 Doomsday Engine Revision 51011fca (github): Documentation|Unix: Added options synopsis
Describes some of the most commonly needed options. skyjake

2012-01-22

20:05 Doomsday Engine Revision 7596a3f7 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
20:05 Doomsday Engine Revision 88a23678 (github): Documentation|Win32: readme.txt needs cr+nl newlines
skyjake
18:03 Doomsday Engine Revision 4e19b0a8 (github): Documentation: Minor edit in readme
skyjake

2012-01-20

19:44 Doomsday Engine Revision 99b4ef7a (github): Win32: Install readme.txt in the doc folder
skyjake
19:29 Doomsday Engine Revision c1bb56b6 (github): Unix: Include man page in the installation
skyjake
19:18 Doomsday Engine Revision 8a4c0e70 (github): Fixed compiler warnings in Protocol_Receive()
skyjake
19:14 Doomsday Engine Revision 391b351f (github): Documentation: Updated networking instructions
skyjake
18:09 Doomsday Engine Revision c235514a (github): Documentation: Win32-only audio features
skyjake
18:06 Doomsday Engine Revision 9c072e12 (github): Documentation: Author section is only for the man page
skyjake
17:59 Doomsday Engine Revision 81666c31 (github): Documentation: Updated author.ame
skyjake
17:53 Doomsday Engine Revision 6850c356 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
17:53 Doomsday Engine Revision 4446ea8a (github): Builder: Update readme before the build
skyjake
17:46 Doomsday Engine Revision 337d94e5 (github): Documentation: Moved generated readme files to doc/output/
skyjake
17:19 Doomsday Engine Revision 61452a3b (github): Documentation: Added "clean" to readme Makefile
skyjake
16:46 Doomsday Engine Revision 4b1f8e6e (github): Documentation: Generating the readme
Added a Makefile for running Amethyst to generate a read me
document for all platforms.
Todo: Amethyst needs better ...
skyjake
16:13 Doomsday Engine Revision 3d5eed6f (github): Documentation: Setting up Amethyst for the readme
skyjake
14:28 Doomsday Engine Revision ceac6451 (github): Documentation: Cleaned up engine/doc/, added doc/
Reorganizing and updating old documentation files. skyjake

2012-01-19

20:23 Doomsday Engine Revision db36ae5d (github): Protocol: Check protocol version before joining
The join query is now "JOIN xxxx (plr-name)" , where xxxx is the
client's protocol version. If it does not match, the...
skyjake
20:21 Doomsday Engine Revision 9d54848c (github): Multiplayer: Fixed thing and state ID lookup
Now only prints the things and states not found in the local
definitions.
skyjake
14:27 Doomsday Engine Revision 1e21653b (github): Protocol: Take advantage of Huffman coding for medium-sized messages
Increased the input data size that was allowed for Huffman coding. skyjake
14:00 Doomsday Engine Revision 907dea11 (github): Fixed: Network connection close
When a client was disconnected, it was possible that
messages were received during the close and they
were left in th...
skyjake
11:58 Doomsday Engine Revision e9b9795d (github): Protocol: Choose either Huffman or deflate for medium-sized messages
The smallest compressed payload is chosen. skyjake
11:39 Doomsday Engine Revision c55e3ead (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
Conflicts:
doomsday/engine/portable/src/sys_network.c
skyjake
11:34 Doomsday Engine Revision da00821f (github): Refactor|Cleanup: Cleaned up low-level networking
Moved the network protocol implementation into protocol.c.
Moved the sent byte frequency monitor to monitor.c (debug ...
skyjake
11:25 Doomsday Engine Revision cf2f25d0 (github): Bump protocol version number
However, the protocol version should be checked already in
unjoined mode, when the client is querying info about a
se...
skyjake

2012-01-18

21:46 Doomsday Engine Revision e0d61605 (github): Dedicated server|Fixed: Fatal error on server
Don't look up particle generator definitions in dedicated mode. skyjake
21:45 Doomsday Engine Revision b2e54aff (github): Improved network protocol
The revised protocol uses either Huffman or zlib to compress
outgoing messages. Message header size was reduced to
1-...
skyjake
20:59 Doomsday Engine Revision f06eb758 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
14:21 Doomsday Engine Revision 84ade728 (github): ZipFile: Allow uncompress without knowing output size
In non-raw mode, it is not necessary to know the size of the
output beforehand.
Renamed ZipFile_Uncompress2 to ZipFi...
skyjake
14:07 Doomsday Engine Revision 3bc3eaf8 (github): Documentation: Added a page for Low-Level Networking
skyjake
13:48 Doomsday Engine Revision e0cd4efe (github): Documentation: Description of the revised network protocol
skyjake
10:05 Doomsday Engine Revision 553c61d5 (github): Fixed: Compiler warnings
skyjake
09:54 Doomsday Engine Revision c1098edf (github): Transmission efficiency
"net info" now shows transmission efficiency, which includes protocol
header overhead.
Todo: Reduce the overhead by ...
skyjake
09:51 Doomsday Engine Revision ccd2ce67 (github): ZipFile: Regular compression in addition to raw mode
Data produced by ZipFile_Deflate() needs to be uncompressed
in non-raw mode.
skyjake
08:59 Doomsday Engine Revision f3d7e4f1 (github): Debugging revised network transmission
skyjake
08:58 Doomsday Engine Revision a46fb02b (github): Fixed: Added missing extern "C" in stringarray.h
skyjake
07:49 Doomsday Engine Revision 02fe7ee9 (github): Documentation: Adjusted Doxygen config
Removed "included by" graphs from the internal docs as they
were too large/wide to be useful.
Added "referenced by" ...
skyjake
07:46 Doomsday Engine Revision add61e85 (github): Refactor: Renamed StrArray to StringArray
More consistent with existing naming conventions. skyjake
07:24 Doomsday Engine Revision 34b745dd (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake

2012-01-17

16:01 Doomsday Engine Revision 432993b9 (github): Unix|Fixed: Apply PREFIX when installing .desktop file
skyjake
15:43 Doomsday Engine Revision 241aaf8c (github): Multiplayer: Translate server's mobj types and states to local equivalents
The server sends a lookup table of mobj type IDs and state
IDs, so that the client can translate any differences due ...
skyjake
15:33 Doomsday Engine Revision b1d09ca4 (github): Fixed build after previous commit's removed code
skyjake
14:15 Doomsday Engine Revision 91e49fc3 (github): Use deflate for network messages, removed Huffman encoding
The Huffman encoding implementation that was used for compressing
all data sent over the network was rather inadequat...
skyjake
13:23 Doomsday Engine Revision fc5afe40 (github): Experimented with deflated network packets
I was attempting to auto-compress large network packets before
remembering that all data already undergoes Huffman en...
skyjake
11:55 Doomsday Engine Revision bc2c94d1 (github): ZipFile: General purpose (un)compression routines
Added ZipFile_Compress() which calls zlib to deflate a data buffer.
Renamed ZipFile_InflateLump() to ZipFile_Uncompre...
skyjake
11:07 Doomsday Engine Revision 16ebab76 (github): Fixed typedef in strarray.h
skyjake
10:15 Doomsday Engine Revision 966cde84 (github): Unix: Fixed build
skyjake
10:05 Doomsday Engine Revision 3229dd38 (github): Unix|qmake: Adjusted linker options
It seems dep_zlib.pri was missing options for regular
Unix builds. Also added -ldl to engine.pro.
skyjake
09:23 Doomsday Engine Revision 21cb57c4 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
09:21 Doomsday Engine Revision 7161911b (github): Documentation: Fixed warnings from Doxygen
skyjake
09:21 Doomsday Engine Revision 968ca71e (github): Further improvements to StrArray class
Added API documentation for the entire interface. Using a const pointer
to StrArray instance in read-only members.
skyjake

2012-01-16

21:02 Doomsday Engine Revision 557a9d2a (github): Allow using ddstring_t in C++ source files
skyjake
20:18 Doomsday Engine Revision b95e4c91 (github): Cleanup
skyjake
19:13 Doomsday Engine Revision 413476b2 (github): Added StrArray, a dynamic array of text strings
Note that the implementation is in C++. The de::Str wrapper
should be useful elsewhere as well; moving it into includ...
skyjake
16:26 Doomsday Engine Revision f3983d75 (github): Documentation: Adjusted grouping
skyjake
14:07 Doomsday Engine Revision 6edc728f (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
14:01 Doomsday Engine Revision 473c4f05 (github): Console: Reverted shutdown message
skyjake
11:27 Doomsday Engine Revision 2a2f8228 (github): Win32: Fixes and cleanup
Added missing export for Str_InitStatic().
Fixed missing return value in ClMobj_LocalActionsEnabled().
Removed some u...
skyjake
11:13 Doomsday Engine Revision 3b14f3d7 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
Conflicts:
doomsday/engine/api/doomsday.def
skyjake
11:10 Doomsday Engine Revision 391be74c (github): Multiplayer: Handling of GPT_LOCAL_MOBJ_STATE
The local mobj state packet is broadcasted to all clients, and
it will enable temporarily local action functions for ...
skyjake
11:08 Doomsday Engine Revision c0ad2949 (github): Server|Fixed: Handling of mobjs with state=0
The server was sending incorrect mobj delta flags for a mobj
whose state was NULL.
skyjake
11:06 Doomsday Engine Revision 57465298 (github): Network: Allow sending packets larger than 32KB
Hexen's material archive was hitting the maximum packet
size boundary.
skyjake
08:19 Doomsday Engine Revision a327e580 (github): Builder|Fixed: Incorrect cwd for Doxygen
skyjake

2012-01-15

19:56 Doomsday Engine Revision 567dae99 (github): Hexen|Multiplayer: Bishop missiles are spawned locally
skyjake
19:55 Doomsday Engine Revision 8b4afa6e (github): Client: Local actions
Added a clmobj flag that allows action function execution locally
on the client for the mobj.
Added GPT_LOCAL_MOBJ_S...
skyjake
16:17 Doomsday Engine Revision 35362480 (github): libcommon|Fixed: Wrong variable names
skyjake
16:11 Doomsday Engine Revision 919fde0e (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
15:34 Doomsday Engine Revision 37189bdf (github): Refactor: Added Mobj_ActionFunctionAllowed()
Working toward an improved way for the server to allow
the client to perform mobj action functions locally under
some...
skyjake
12:48 Doomsday Engine Revision 8fb0e91d (github): qmake: Detect stable build, select apt repository accordingly
versions.pri is now able to determine whether the build is a stable
build. If so, the Unix build will include the sta...
skyjake
12:12 Doomsday Engine Revision 89d843a2 (github): Merged the packres.py quiet mode from remove-sdlnet branch
Cleans up qmake output. skyjake
11:57 Doomsday Engine Revision 146accd5 (github): Cleanup
No need to duplicate the public thinker API in doomsday.h. skyjake
11:36 Doomsday Engine Revision 087128d9 (github): Documentation: Better summary of the Busy Mode
skyjake
 

Also available in: Atom