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From 2011-10-09 to 2011-10-22

2011-10-22

12:07 Doomsday Engine Revision 384cd2f8 (github): Merge branch 'master' into ringzero+master
Conflicts:
doomsday/engine/win32/src/sys_window.c
danij
11:14 Doomsday Engine Revision e6c68c5c (github): Win32: Fixed dedicated console display
Doomsday is now built with UNICODE support therefore we must convert
any ANSI strings to wide characters for the dedi...
danij
07:40 Doomsday Engine Revision 0614e4ee (github): Fixed: Various bugs in the manipulation of the console command line
Switching between completion modes to complete the current word would
incorrectly affect lastCompletion index.
Inser...
danij
05:39 Doomsday Engine Revision 28986b51 (github): Fixed: Attempts to add/subtract on an unknown cvar produce no error message
danij
04:12 Doomsday Engine Revision 110cbeb4 (github): Fix fatal error in PathDirectory_CollectPaths
We are constructing an array of dd_string_t structures, not an array
of pointers.
danij
04:08 Doomsday Engine Revision a00b4e1c (github): Fix typo in CVar_TypeName - CVT_CHATPTR should be CVT_CHARPTR
danij
04:07 Doomsday Engine Revision 3eeedcd6 (github): Build time was being output twice by ccmd version
DOOMSDAY_VERSION_FULLTEXT now includes both build date and time. danij
03:11 Doomsday Engine Revision 0009533e (github): Output friendlier console command execution error/status messages
danij
03:08 Doomsday Engine Revision f7125df1 (github): Output a more succinct message to the console when listing zero mobjtypes
danij
03:07 Doomsday Engine Revision 372b4a11 (github): Output a more succinct message to the console when listing zero materials
danij
02:39 Doomsday Engine Revision 39c3bbf8 (github): If a fatal error occurs in Busy mode do not bother setting up a transition
Similarly do not clear accumulated events or manipulate the binding contexts. danij
02:34 Doomsday Engine Revision 5153d182 (github): Fix verbose log message in R_InitSpriteTextures
We are not initializing sprites at this time, only their textures. danij
01:55 Doomsday Engine Revision 09e1b36a (github): Tweaked verbose log status message in MasterWorker_Shutdown for consistency
danij
01:29 Doomsday Engine Revision 5bd5c087 (github): Merge branch 'master' into ringzero+master
danij
01:27 Doomsday Engine Revision 4f2d0926 (github): Fix incorrect logic in Con_PrintPathList resulting in missing separators
danij

2011-10-21

11:43 Doomsday Engine Revision 0a024ab1 (github): Writer: Fixed crashing bugs (e.g., E3M8 finale)
There were a number of issues with the dynamic Writer.
1) It did not resize itself correctly due to unsigned values
b...
skyjake
11:42 Doomsday Engine Revision 355defd2 (github): Writer: Fixed crashing bugs (e.g., E3M8 finale)
There were a number of issues with the dynamic Writer.
1) It did not resize itself correctly due to unsigned values
b...
skyjake
09:08 Doomsday Engine Revision d1349e25 (github): LegacyNetwork now operates in blocking mode
It seems there is some fundamental issue with running
Qt's network code from inside a non-GUI event loop that
is crea...
skyjake
08:10 Doomsday Engine Revision 12bed465 (github): Refactor ResourceRecord_SearchPathsAsStringList output to remove terminator
We no longer require that path lists are terminated with a semicolon so
do not add one by default ResourceRecord_Sear...
danij
07:24 Doomsday Engine Revision b13bfeed (github): Fix bug in PathDirectory_ComposePath which failed setting length retval
danij
07:21 Doomsday Engine Revision 90d40b16 (github): Merge branch 'master' into ringzero+master
danij
07:20 Doomsday Engine Revision c4c43b52 (github): Log the name of each music interface as well as availability
danij
06:53 Doomsday Engine Revision 89448c51 (github): Merge branch 'master' into ringzero+master
danij
06:51 Doomsday Engine Revision 62d0ea4f (github): Missing new line in previous commit
danij
06:46 Doomsday Engine Revision 232fa28c (github): Fixed incorrect string-has-changed test in CVar_SetString2
danij
05:04 Doomsday Engine Revision 0557d177 (github): Merge branch 'master' into ringzero+master
Conflicts:
doomsday/engine/portable/src/s_mus.c
danij
05:01 Doomsday Engine Revision e59843b2 (github): List unavailable music interfaces in the log with -verbose
danij
02:57 Doomsday Engine Revision 557a1c8e (github): Merge branch 'master' into ringzero+master
Conflicts:
distrib/win32/setup.iss.template
doomsday/plugins/common/src/hu_log.c
doomsday/plugins/jhexen/...
danij

2011-10-20

16:38 Doomsday Engine Revision b9181ca2 (github): ListenSocket: Refactoring to work with LegacyCore
It seems the unusual setup of having QCoreApplication so
far from the application's real main() function prevents usi...
skyjake
16:36 Doomsday Engine Revision 65fdf3d3 (github): Fixes and cleanup
Various small changes to ilbdeng2 and the networking code. skyjake
09:19 Doomsday Engine Revision f2c9c805 (github): Fixing up the low-level networking
There is no longer a need to a have a separate thread for
listening to incoming messages because this is taken care o...
skyjake
09:16 Doomsday Engine Revision 031012b6 (github): Added Guard, utility for locking Lockable objects
skyjake
08:06 Doomsday Engine Revision 073d2745 (github): Debian: Updated rules so that deng_packres is used
The pk3 files are not built unless deng_packres is specified
in the CONFIG.
skyjake
01:51 Doomsday Engine Revision 54102c53 (github): Added new CONFIG option deng_packres - Package the Doomsday resources
Made packaging of resources optional because its not typically necessary
on a daily basis (enabled by default in the ...
danij

2011-10-19

09:08 Doomsday Engine Revision 1e5d8f3b (github): Incremented server protocol version number
skyjake
09:07 Doomsday Engine Revision 8c7fbcbd (github): Finished refactoring sys_network for LegacyNetwork
The low-level networking code is now completely dependent on
the libdeng2-based network code. The initial comms proto...
skyjake

2011-10-18

18:36 Doomsday Engine Revision 46afd020 (github): Removed the SDLNet dummy
Started refactoring of the low-level network code to use the
LegacyNetwork interface.
One advantage of this is that ...
skyjake

2011-10-17

10:22 Doomsday Engine Revision 617c695c (github): LegacyNetwork is done
The API was slightly modified so that waiting is not done by libdeng2.
Any waiting has to take into account that ther...
skyjake

2011-10-14

14:57 Doomsday Engine Revision a81b1e6f (github): Working on LegacyNetwork implementation
Exceptions are caught in LegacyNetwork as they cannot
reach the C code.
skyjake
13:39 Doomsday Engine Revision 2aaa9803 (github): LegacyNetwork C wrapper is complete
Next up, implementing the subsystem itself. skyjake
12:30 Doomsday Engine Revision a14f0e2c (github): LegacyNetwork: Implementing the interface
skyjake

2011-10-11

09:27 Doomsday Engine Revision f3f95b4d (github): Hexen: Fixed crash related to ACSStore (saves)
Truly an old-school bug: a mis-bracketed else statement
that resulted in ACSStore always being set to NULL after
a ch...
skyjake
08:50 Doomsday Engine Revision e52cdaed (github): Working on LegacyNetwork
skyjake
08:11 Doomsday Engine Revision 835b0526 (github): Merge branch 'master' into remove-sdlnet
Conflicts:
doomsday/versions.pri
skyjake

2011-10-10

19:49 Doomsday Engine Revision 7e9d7f2f (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
19:46 Doomsday Engine Revision 9ecd4baf (github): Builds: Fixing incorrect variable names in script
A few were not using the new _FULL naming. skyjake
13:00 Doomsday Engine Revision 3272653c (github): versions.pri: Clarified a comment
skyjake
11:07 Doomsday Engine Revision 200530bb (github): versions.pri: Read version numbers from header files
The build_version.py script was improved to allow reading
version number information for all the components directly
...
skyjake
09:44 Doomsday Engine Revision 045276b1 (github): versions.pri: Working on version number parsing from header files
Not complete yet. skyjake
 

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