skyjake's activity
From 2011-08-14 to 2011-08-27
2011-08-27
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19:15 Doomsday Engine Revision 8c489797 (github): Falling damage with damage request
- The client now requests damage when falling too high.
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19:14 Doomsday Engine Revision 46832252 (github): Hexen: Player falling scream
- The player sounds thinker was not enabled on the client.
2011-08-25
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09:52 Doomsday Engine Revision 07ca1128 (github): Cleanup
2011-08-22
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21:05 Doomsday Engine Revision e1b6a5f7 (github): Texture manager: Fixed buffer size error
- The right part of the raw screen was treated as if it
was 256 pixels wide, when in reality it is 64 pixels. -
19:44 Doomsday Engine Revision 1795dcf4 (github): Doom: Make sure client doesn't execute line specials
2011-08-20
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20:00 Doomsday Engine Revision 3851cea8 (github): Cmd "ping": Removed loss % from results
- We are no longer using an unreliable protocol.
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17:37 Doomsday Engine Revision 2083164f (github): Merge branch 'master' into ringzero+master
- Conflicts:
doomsday/build/win32/doomsday_cl.rsp
doomsday/build/win32/vcbuild.bat
doomsday/engine/api/doomsday.def
... -
11:35 Doomsday Engine Revision 61bc31c7 (github): Cleanup
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11:30 Doomsday Engine Revision 1bac52d3 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
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11:28 Doomsday Engine Revision ba845514 (github): Win32: Fixed build
- Also added Reader and Writer exports to doomsday.def.
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11:24 Doomsday Engine Revision a4327678 (github): Build: Added option for the Writer type check
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08:18 Doomsday Engine Revision 3e70e85a (github): MobjThinker: Corrected Z vs. floorZ comparisons
- I missed a ! when converting these to use FEQUAL.
2011-08-19
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22:10 Doomsday Engine Revision 2d25cdf5 (github): A few more *_Delete() renamings
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22:07 Doomsday Engine Revision b237fc38 (github): Better naming conventions
- Instead of New/Destruct, use New/Delete for the public
Writer, Reader and Smoother classes. -
20:10 Doomsday Engine Revision a62549f5 (github): Fixed: Floor hits (splashes) and other issues
- This commit addresses floating-point comparisons (FEQUAL),
fixes the client-side floor hits (by adding a new request)... -
20:08 Doomsday Engine Revision 13516821 (github): Writer should allow using the entire buffer
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16:54 Doomsday Engine Revision 60725e7f (github): Fixed server message reception and chat packets
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15:06 Doomsday Engine Revision defaf5f7 (github): Coord packet: Use more appropriate data types
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13:37 Doomsday Engine Revision cb6f33af (github): Net: Revised handshake and player info
- These packets were using struct-based data,
which is a no-no. Now they rely on the Reader
and Writer.
Also fixed a p... -
09:49 Doomsday Engine Revision 1a70fcda (github): Refactoring network messaging
- All network messages are now written and read using
the engine's Writer and Reader classes.
Added the build option D...
2011-08-16
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17:48 Doomsday Engine Revision 18933366 (github): Refactoring network message reading and writing
- It now uses the reliable Reader and Writer classes.
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