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skyjake's activity

From 2011-08-14 to 2011-08-27

2011-08-27

19:15 Doomsday Engine Revision 8c489797 (github): Falling damage with damage request
The client now requests damage when falling too high. skyjake
19:14 Doomsday Engine Revision 46832252 (github): Hexen: Player falling scream
The player sounds thinker was not enabled on the client. skyjake

2011-08-25

09:52 Doomsday Engine Revision 07ca1128 (github): Cleanup
skyjake

2011-08-22

21:05 Doomsday Engine Revision e1b6a5f7 (github): Texture manager: Fixed buffer size error
The right part of the raw screen was treated as if it
was 256 pixels wide, when in reality it is 64 pixels.
skyjake
19:44 Doomsday Engine Revision 1795dcf4 (github): Doom: Make sure client doesn't execute line specials
skyjake

2011-08-20

20:00 Doomsday Engine Revision 3851cea8 (github): Cmd "ping": Removed loss % from results
We are no longer using an unreliable protocol. skyjake
17:37 Doomsday Engine Revision 2083164f (github): Merge branch 'master' into ringzero+master
Conflicts:
doomsday/build/win32/doomsday_cl.rsp
doomsday/build/win32/vcbuild.bat
doomsday/engine/api/doomsday.def
...
skyjake
11:35 Doomsday Engine Revision 61bc31c7 (github): Cleanup
skyjake
11:30 Doomsday Engine Revision 1bac52d3 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
11:28 Doomsday Engine Revision ba845514 (github): Win32: Fixed build
Also added Reader and Writer exports to doomsday.def. skyjake
11:24 Doomsday Engine Revision a4327678 (github): Build: Added option for the Writer type check
skyjake
08:18 Doomsday Engine Revision 3e70e85a (github): MobjThinker: Corrected Z vs. floorZ comparisons
I missed a ! when converting these to use FEQUAL. skyjake

2011-08-19

22:10 Doomsday Engine Revision 2d25cdf5 (github): A few more *_Delete() renamings
skyjake
22:07 Doomsday Engine Revision b237fc38 (github): Better naming conventions
Instead of New/Destruct, use New/Delete for the public
Writer, Reader and Smoother classes.
skyjake
20:10 Doomsday Engine Revision a62549f5 (github): Fixed: Floor hits (splashes) and other issues
This commit addresses floating-point comparisons (FEQUAL),
fixes the client-side floor hits (by adding a new request)...
skyjake
20:08 Doomsday Engine Revision 13516821 (github): Writer should allow using the entire buffer
skyjake
16:54 Doomsday Engine Revision 60725e7f (github): Fixed server message reception and chat packets
skyjake
15:06 Doomsday Engine Revision defaf5f7 (github): Coord packet: Use more appropriate data types
skyjake
13:37 Doomsday Engine Revision cb6f33af (github): Net: Revised handshake and player info
These packets were using struct-based data,
which is a no-no. Now they rely on the Reader
and Writer.
Also fixed a p...
skyjake
09:49 Doomsday Engine Revision 1a70fcda (github): Refactoring network messaging
All network messages are now written and read using
the engine's Writer and Reader classes.
Added the build option D...
skyjake

2011-08-16

17:48 Doomsday Engine Revision 18933366 (github): Refactoring network message reading and writing
It now uses the reliable Reader and Writer classes. skyjake
 

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