danij's activity
From 2010-06-11 to 2010-06-24
2010-06-24
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19:05 Doomsday Engine Feature #1520: Realistic switch sound origin (compatibility option)
- What makes you think they are playing from the wrong origin?
2010-06-23
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21:21 Doomsday Engine Bug #921: Blockmap-defined Linedef crossing order
- According to the current logic the fact this ceiling will sometimes close due to a monster crossing linedef 1069 is a...
2010-06-11
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10:43 Doomsday Engine Bug #919: [Doom] Blast damage algorithm
- The world up axis is treated the same as the other axes it just depends on the value of server-game-radius-attack-nom...
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