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danij's activity

From 2010-06-11 to 2010-06-24

2010-06-24

19:05 Doomsday Engine Feature #1520: Realistic switch sound origin (compatibility option)
What makes you think they are playing from the wrong origin? danij

2010-06-23

21:21 Doomsday Engine Bug #921: Blockmap-defined Linedef crossing order
According to the current logic the fact this ceiling will sometimes close due to a monster crossing linedef 1069 is a... danij

2010-06-11

10:43 Doomsday Engine Bug #919: [Doom] Blast damage algorithm
The world up axis is treated the same as the other axes it just depends on the value of server-game-radius-attack-nom... danij
 

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