danij's activity
From 2009-05-29 to 2009-06-11
2009-06-08
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15:31 Doomsday Engine Bug #716: Compatible Dehacked file not loading
- The problem here is the completely bizarre way in which DeHackED choose to represent Text in its patch format. Rather...
2009-06-05
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14:57 Doomsday Engine Bug #710: [Heretic/Hexen] Savegame menu boxes offset too far left
- If you are referring to the position of the menu cursor then yes, it is overlapping the save/load file box. This will...
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12:16 Doomsday Engine Bug #710: [Heretic/Hexen] Savegame menu boxes offset too far left
- They are centered horizontally, to the middle of the screen.
2009-05-31
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16:47 Doomsday Engine Feature #1492: Ability for end level xg class to skip the intermission
- Given the new flag added to MapInfo, I'm going to close this RFE as we don't really want the end level class deciding...
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14:38 Doomsday Engine Bug #651: The texture compression option does not work
- In debugging this report I noticed that regardless of whether I asked for compressed or uncompressed textures I was s...
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00:57 Doomsday Engine Bug #638: Monsters become active at start of some maps
- Fixed in svn for 1.9.0-beta6.3
2009-05-30
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14:21 Doomsday Engine Bug #638: Monsters become active at start of some maps
- Further investigation shows that cause of this problem is that P_SightPathTraverse is not actually getting a chance t...
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09:43 Doomsday Engine Bug #612: jHexen: Door sounds mixed up
- Fixed in svn for 1.9.0-beta6.3
2009-05-29
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16:52 Doomsday Engine Bug #685: Map cheat behaviour change
- Fixed in svn for 1.9.0-beta6.3
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11:55 Doomsday Engine Bug #688: Hexen: Stuck while entering a portal in Seven Portals
- Fixed in svn for 1.9.0-beta6.3
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11:53 Doomsday Engine Bug #694: Hexen: multiple issues
- All of these issues have now been fixed in svn for 1.9.0-beta6.3
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00:04 Doomsday Engine Bug #694: Hexen: multiple issues
- I think I've found the problem that you are referring to by "Portals don't work". Fixed in svn for 1.9.0-beta6.3
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10:13 Doomsday Engine Bug #695: auto lowering of flying mobjs not checking the way is clear
- This is a known issue and has previously been reported (see http://sourceforge.net/tracker/?func=detail&aid=1509661&g...
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