Activity
From 2009-04-11 to 2009-04-24
2009-04-13
-
06:27 Doomsday Engine Revision 3c16c4fe (github): Continued work towards the "game rules" proposal. Part 5 of 5.
-
06:26 Doomsday Engine Revision 795bba1f (github): Continued work towards the "game rules" proposal. Part 4 of 5.
-
06:25 Doomsday Engine Revision da012a7a (github): Continued work towards the "game rules" proposal. Part 3 of 5.
-
06:24 Doomsday Engine Revision 7a8298ba (github): Continued work towards the "game rules" proposal. Part 2 of 5.
-
06:23 Doomsday Engine Revision 92ea513e (github): Continued work towards the "game rules" proposal. Part 1 of 5.
- Moved most (all?) global game-state controlling variables in to game_state_t. Also made some good progress on commoni...
2009-04-12
-
23:28 Doomsday Engine Revision ba831923 (github): First steps towards the "game rules" and "player profiles" proposals. Part 5 of 5.
-
23:25 Doomsday Engine Revision 1d8187eb (github): First steps towards the "game rules" and "player profiles" proposals. Part 4 of 5.
-
23:22 Doomsday Engine Revision c507a115 (github): First steps towards the "game rules" and "player profiles" proposals. Part 3 of 5.
-
23:19 Doomsday Engine Revision 1b524a9d (github): First steps towards the "game rules" and "player profiles" proposals. Part 2 of 5.
-
23:17 Doomsday Engine Revision 6166f74a (github): First steps towards the "game rules" and "player profiles" proposals. Part 1 of 5.
- Added numerous \fixme and \todo comments about potential unified networking issues found in the process. Split up gam...
-
22:26 Doomsday Engine Revision 260e569c (github): Ensure we allocate a large enough string for the copy of the busy mode task name taken in Con_Busy().
-
22:24 Doomsday Engine Revision 496fa9b9 (github): Removed unused engine global variable setSizeNeeded.
2009-04-11
Also available in: Atom