danij's activity
From 2009-04-03 to 2009-04-16
2009-04-13
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06:27 Doomsday Engine Revision 3c16c4fe (github): Continued work towards the "game rules" proposal. Part 5 of 5.
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06:26 Doomsday Engine Revision 795bba1f (github): Continued work towards the "game rules" proposal. Part 4 of 5.
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06:25 Doomsday Engine Revision da012a7a (github): Continued work towards the "game rules" proposal. Part 3 of 5.
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06:24 Doomsday Engine Revision 7a8298ba (github): Continued work towards the "game rules" proposal. Part 2 of 5.
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06:23 Doomsday Engine Revision 92ea513e (github): Continued work towards the "game rules" proposal. Part 1 of 5.
- Moved most (all?) global game-state controlling variables in to game_state_t. Also made some good progress on commoni...
2009-04-12
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23:28 Doomsday Engine Revision ba831923 (github): First steps towards the "game rules" and "player profiles" proposals. Part 5 of 5.
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23:25 Doomsday Engine Revision 1d8187eb (github): First steps towards the "game rules" and "player profiles" proposals. Part 4 of 5.
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23:22 Doomsday Engine Revision c507a115 (github): First steps towards the "game rules" and "player profiles" proposals. Part 3 of 5.
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23:19 Doomsday Engine Revision 1b524a9d (github): First steps towards the "game rules" and "player profiles" proposals. Part 2 of 5.
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23:17 Doomsday Engine Revision 6166f74a (github): First steps towards the "game rules" and "player profiles" proposals. Part 1 of 5.
- Added numerous \fixme and \todo comments about potential unified networking issues found in the process. Split up gam...
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22:26 Doomsday Engine Revision 260e569c (github): Ensure we allocate a large enough string for the copy of the busy mode task name taken in Con_Busy().
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22:24 Doomsday Engine Revision 496fa9b9 (github): Removed unused engine global variable setSizeNeeded.
2009-04-11
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00:14 Doomsday Engine Revision 9d3fab00 (github): Changed Snowberry: Removed option for disabling FMOD (no longer in use).
2009-04-10
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23:43 Doomsday Engine Revision 7424a7b2 (github): Fixed Snowberry: Missing text string in the language files for sound-driver-directsound.
- Am I correct in thinking that not all language files need every string and that when missing; the english.lang is the...
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23:38 Doomsday Engine Revision caef4d3c (github): Changed Snowberry: Made SDL_mixer the default audio plugin under Windows.
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15:21 Doomsday Engine Revision 9b2cdc62 (github): Split CCmdMapCycle into two callback funcs (for "startmapcycle" and "endmapcycle").
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14:29 Doomsday Engine Revision 1e75693f (github): Changed jHexen: Removed redundant (and non-working) -debugsound command line option.
- Big clean up in preparation for game rules module.
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01:08 Doomsday Engine Revision fba69e46 (github): Changed jHeretic/jHexen: Removed the -devmaps command line option.
- Minor changes to jHexen's script parser (MAPINFO/SNDSEQ), further isolating it in preparation for DED Reader ver2.
Ma...
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