danij's activity
From 2005-08-12 to 2005-08-25
2005-08-24
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15:53 Doomsday Engine Bug #252: invisible monsters on clientside
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I've not noticed this myself. Do you have any suggestions on
how I might repeat this... -
15:51 Doomsday Engine Bug #250: Sliding against walls creates very fast run speed.
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Yep this behaviour existed in the original Doom and
shouldn't be removed IMO.
Wal...
2005-08-22
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15:10 Doomsday Engine Feature #1333: Specific data component in line/plane/sector reference
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I've just found that this functionality already exists. Maybe
the XG doc needs upda...
2005-08-21
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19:31 Doomsday Engine Feature #1381: Ltc_plane_move set sector type to 0 if lpref_none in Ip11/13
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Not very important as the data component can be specified
using Ip12/14 set to 0 and...
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