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danij's activity

From 2003-12-19 to 2004-01-01

2004-01-01

23:01 Doomsday Engine Feature #1316: HHE support
Now that more ports are offering HHE support the number of mods which utilize it is increasing. We should consider im... danij
10:38 Doomsday Engine Feature #1275: Lightmap decorations on surfaces (emission mapping)
Implement as a Material layer and update RL_AddPoly to pull these in along with dynamic lights before multiplying the... danij

2003-12-28

09:13 Doomsday Engine Feature #1311: Very Fast Attacking monsters
Changes like this are better done in a mod/addon by changing the Thing and State definitions. danij
00:42 Doomsday Engine Feature #1314 (New): Particle spawn rate affected by mobj visibility
When mobj type generator is defined (ie instead of
assigning a generator to every state of a monster) all
the par...
danij

2003-12-24

19:42 Doomsday Engine Feature #1313 (Rejected): Submodel rotation angles
The XOR opperation that should be used to turn on/off
model flags on submodels doesn't appear to work
correctly o...
danij
 

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