Project

General

Profile

chilvence's activity

From 2003-07-10 to 2003-07-23

2003-07-23

23:17 Doomsday Engine Bug #115: Player anims broken on client
Logged In: YES
user_id=675595
I thought so, Its not really bothering me, just confused me
for a while.
chilvence
11:59 Doomsday Engine Bug #115 (Closed): Player anims broken on client
I was testing the player anims for my model and I
noticed that the firing animations do not seem to play
for client...
chilvence

2003-07-22

19:20 Doomsday Engine Feature #1246: Support newer model formats and skeletal animation
Logged In: YES
user_id=675595
In all honesty I think half life mdl would be fine; For that there
is milkshape.
...
chilvence
09:01 Doomsday Engine Feature #1246: Support newer model formats and skeletal animation
Logged In: YES
user_id=675595
I agree, mainly because I think animation should be skeletal.
This will allow monst...
chilvence

2003-07-19

21:43 Doomsday Engine Feature #1242: Player weapon particle muzzle flashes (for external viewers only)
Logged In: YES
user_id=675595
I forgot to mention, I've already tried particle gun flashes
both on the zombies an...
chilvence

2003-07-18

20:09 Doomsday Engine Feature #1242: Player weapon particle muzzle flashes (for external viewers only)
Logged In: YES
user_id=675595
I caved in and combined the arms to the main model, so I
dont need this as much now...
chilvence
17:09 Doomsday Engine Feature #1242 (New): Player weapon particle muzzle flashes (for external viewers only)
Im sure something similair has been mentioned before,
but I couldnt find it so sorry in advance. I think my
versi...
chilvence
 

Also available in: Atom