Refactor|Map Renderer|Client: Generate a light decoration flare (source) directly from Lumobj
Moved more light properties into Lumobj. Also, a source can now beattributed which provides occlusion information when generating aflare source.
Produced LightDecoration from Decoration.
Todo for later: mobj_t should implement Lumobj::ISource.
View differences
Refactor|Map Renderer|Client: Generate a light decoration flare (source) directly from Lumobj
Moved more light properties into Lumobj. Also, a source can now be
attributed which provides occlusion information when generating a
flare source.
Produced LightDecoration from Decoration.
Todo for later: mobj_t should implement Lumobj::ISource.