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Revision fd9e8eb9

Added by danij about 11 years ago

Refactor|Map Renderer|Client: Generate a light decoration flare (source) directly from Lumobj

Moved more light properties into Lumobj. Also, a source can now be
attributed which provides occlusion information when generating a
flare source.

Produced LightDecoration from Decoration.

Todo for later: mobj_t should implement Lumobj::ISource.

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