Fixed|GL: Apply viewport changes immediately
Since the rest of the legacy renderer uses the immediate GL state,we must apply changes to GLState immediately. Normally one would callGLState::apply() at the appropriate time, e.g., just before drawingsomething (Drawable handles this).
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Fixed|GL: Apply viewport changes immediately
Since the rest of the legacy renderer uses the immediate GL state,
we must apply changes to GLState immediately. Normally one would call
GLState::apply() at the appropriate time, e.g., just before drawing
something (Drawable handles this).