Revision fc0ae346
Added by danij almost 12 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- api
- engine.pro (diff)
- include
- src
- dd_games.cpp (diff)
- dd_main.cpp (diff)
- def_main.cpp (diff)
- def_read.cpp (diff)
- edit_map.cpp (diff)
- filesys
- fs_main.cpp (diff)
- fs_namespace.cpp
- fs_scheme.cpp
- gl
- map
- render
- r_draw.c (diff)
- r_lumobjs.c (diff)
- r_things.c (diff)
- rend_main.c (diff)
- rend_model.c (diff)
- rend_sky.c (diff)
- rend_sprite.c (diff)
- resource
- bitmapfont.c (diff)
- fonts.cpp (diff)
- materialarchive.c (diff)
- materials.cpp (diff)
- models.cpp (diff)
- r_data.c (diff)
- textures.cpp (diff)
- zip.cpp (diff)
- ui
- uri.cpp (diff)
- plugins
- engine
Refactor: Renamed filesystem "namespace" as "scheme"
The term "namespace" is no longer descriptive enough to describe the
purpose and functionality of the filesystem subspaces. As URIs are
now used as the universal method of addressing resources within the
filesystem it is only right that we should borrow this term to also
describe the subspaces.