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Revision fb8be1cb

Added by danij almost 14 years ago

Continued refactoring the resource locator:
  • Defer use of namespaces until search-time (alongside file hash (re)build).
  • Relocated search path formation logic and re-implemented to only form the list of paths for the class of resource being searched for.
  • Moved search paths out of GameInfo and use the resource locator to re-init them when needed.
  • Relocated logic for automatic parsing of .ded files in defs/<game-identity-key>/auto into the engine and removed support for wild card includes in the DED reader. Hopefully no mods use this (I can't imagine why they would, however, let alone because it was an undocumented feature).
  • Removed default model paths set in top-level (game) .ded files - now unnecessary as the resource locator handles this.

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