Revision faf46a2b
Added by danij almost 17 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- api
- dd_api.h (diff)
- doomsday.def (diff)
- doomsday.h (diff)
- portable
- include
- p_cmd.h (diff)
- p_maputil.h (diff)
- p_object.h (diff)
- p_polyob.h (diff)
- src
- cl_mobj.c (diff)
- cl_player.c (diff)
- cl_sound.c (diff)
- cl_world.c (diff)
- dam_main.c (diff)
- dd_main.c (diff)
- dd_zone.c (diff)
- def_data.c (diff)
- p_bmap.c (diff)
- p_data.c (diff)
- p_dmu.c (diff)
- p_maputil.c (diff)
- p_mobj.c (diff)
- p_polyob.c (diff)
- p_sight.c (diff)
- p_think.c (diff)
- r_world.c (diff)
- sv_main.c (diff)
- sv_pool.c (diff)
- sv_sound.c (diff)
- include
- api
- plugins
- engine
Moved memory allocation for mobjs into the engine.
Renamed all of public API functions to do with mobjs and polyobjs to standardize on naming conventions.
Fixed a bug in the conversion of world unit bounding boxes to blockmap grid indices.