Refactor: Split SkyDrawable from Sky (which is now a MapElement)
Continued to rework how the sky is modeled to improve SoC and clean up the API.
Sky is now a MapElement which can be addressed and manipulated via the DMU API. Each map has ownership of one Sky instance.
SkyDrawable is a new component used to visualize a Sky. RenderSystem has ownership of one SkyDrawable which is presently reconfigured when the current map changes (in WorldSystem).
Todo for later: Support multiple Skys per map (for Boom support).
Refactor: Split SkyDrawable from Sky (which is now a MapElement)
Continued to rework how the sky is modeled to improve SoC and clean
up the API.
Sky is now a MapElement which can be addressed and manipulated via
the DMU API. Each map has ownership of one Sky instance.
SkyDrawable is a new component used to visualize a Sky. RenderSystem
has ownership of one SkyDrawable which is presently reconfigured when
the current map changes (in WorldSystem).
Todo for later: Support multiple Skys per map (for Boom support).