Fixed|Server: Construction and destruction of the server subsystem
Defer constructing of the ServerSystem until the entire ServerAppinstance has been initialized (e.g., World is available).
Modified the destruction of the ServerApp so that the singletoninstance is not forgotten until after every subcomponent has beendestructed.
View differences
Fixed|Server: Construction and destruction of the server subsystem
Defer constructing of the ServerSystem until the entire ServerApp
instance has been initialized (e.g., World is available).
Modified the destruction of the ServerApp so that the singleton
instance is not forgotten until after every subcomponent has been
destructed.