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Revision f6b5c4e9

Added by skyjake over 11 years ago

Fixed|Heretic|Renderer: Torch timeout and rendering with no attenuation

The engine rendered all torch light (player's fixedColorMap) with
distance attenuation. This is originally due to Hexen using attenuation.

Added DD_FIXEDCOLORMAP_ATTENUATE that controls whether the renderer
uses distance attenuation for fixed color maps. Heretic now disables
this feature.

Also fixed the missing timeout for the Torch in Heretic (2 minutes).

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