Fixed|Heretic|Renderer: Torch timeout and rendering with no attenuation
The engine rendered all torch light (player's fixedColorMap) withdistance attenuation. This is originally due to Hexen using attenuation.
Added DD_FIXEDCOLORMAP_ATTENUATE that controls whether the rendereruses distance attenuation for fixed color maps. Heretic now disablesthis feature.
Also fixed the missing timeout for the Torch in Heretic (2 minutes).
View differences
Fixed|Heretic|Renderer: Torch timeout and rendering with no attenuation
The engine rendered all torch light (player's fixedColorMap) with
distance attenuation. This is originally due to Hexen using attenuation.
Added DD_FIXEDCOLORMAP_ATTENUATE that controls whether the renderer
uses distance attenuation for fixed color maps. Heretic now disables
this feature.
Also fixed the missing timeout for the Torch in Heretic (2 minutes).