Performance|Definitions|libdoomsday: Sprite def materials stored as UriValue
Avoid reconstructing Uris by storing the actual de::Uri instances as`UriValue`s in the sprite def records.
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Performance|Definitions|libdoomsday: Sprite def materials stored as UriValue
Avoid reconstructing Uris by storing the actual de::Uri instances as
`UriValue`s in the sprite def records.