Fixed (all games): When attempting to save the game whilst not in a map (e.g., during an intermission), the user would be told they can't save because they are dead. Instead, inform them that they can only save their progress whilst in a map.
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Fixed (all games): When attempting to save the game whilst not in a map (e.g., during an intermission), the user would be told they can't save because they are dead. Instead, inform them that they can only save their progress whilst in a map.