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Revision f28004d4

Added by danij over 15 years ago

Fixed: "Heretic Gargoyles not spawning correctly" (see here http://sourceforge.net/tracker/?func=detail&aid=2724939&group_id=74815&atid=542099).

I decided to fix all such problems for good by unifying the way we interpret z heights for spawnspots across DOOM, Heretic and Hexen. All games now have a z coordinate for spawnspots and a set of flags which control how that value is interpreted game-side. dpwadmapconverter contains logic which adjusts these properties according to the map format.

jDOOM64 remains to be updated accordingly.

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