Replaced existing calls to DrINumber by building a text fragment for the value to be drawn and passing that to M_DrawTextFragment4. Removed DrINumber in Hexen. Adjusted text fragment tracking of the status bar counters in Hexen to better match the original game. Implemented more visible dimension calculations for HUD widgets in Hexen. Fixed invisible armor level counter in Hexen.
Replaced existing calls to DrINumber by building a text fragment for the value to be drawn and passing that to M_DrawTextFragment4. Removed DrINumber in Hexen.
Adjusted text fragment tracking of the status bar counters in Hexen to better match the original game.
Implemented more visible dimension calculations for HUD widgets in Hexen.
Fixed invisible armor level counter in Hexen.