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Revision efc56102

Added by skyjake about 18 years ago

Player thinking tweaks. On clientside, attempt to use as much of the same thinking routines as locally.

Added S_StartSoundEx, which excludes the player who owns the origin mobj. This should be used to play sounds that the client plays for itself locally, but should also be heard by other players.

A bug still remains where the client's psprites aren't correctly initialized when he connects.

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