Revision ecc542bb
Added by danij about 17 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- build
- win32
- doomsday_cl.rsp (diff)
- dpmapload_cl.rsp
- vcbuild.bat (diff)
- vs8
- doomsday.sln (diff)
- doomsday.vcproj (diff)
- dpmapload.vcproj
- win32
- engine
- api
- defs
- portable
- include
- bsp_analyze.h
- bsp_edge.h
- bsp_intersection.h
- bsp_level.h
- bsp_main.h
- bsp_node.h
- bsp_superblock.h
- dam_blockmap.h
- dam_loader.h
- dam_main.h (diff)
- dam_read.h (diff)
- dam_reject.h
- dd_def.h (diff)
- de_bsp.h
- de_dam.h (diff)
- de_refresh.h (diff)
- def_data.h (diff)
- def_main.h (diff)
- gl_tex.h (diff)
- m_misc.h (diff)
- m_nodepile.h (diff)
- mapdata.hs (diff)
- p_bmap.h (diff)
- p_mapdata.h (diff)
- p_maptypes.h (diff)
- p_maputil.h (diff)
- p_particle.h (diff)
- r_data.h (diff)
- r_world.h (diff)
- rend_bias.h (diff)
- rend_particle.h (diff)
- s_environ.h (diff)
- src
- bsp_analyze.c
- bsp_edge.c
- bsp_intersection.c
- bsp_level.c
- bsp_main.c
- bsp_node.c
- bsp_superblock.c
- cl_mobj.c (diff)
- con_buffer.c (diff)
- con_main.c (diff)
- dam_blockmap.c
- dam_loader.c
- dam_main.c (diff)
- dam_read.c (diff)
- dam_reject.c
- dd_main.c (diff)
- dd_zone.c (diff)
- def_main.c (diff)
- edit_bias.c (diff)
- gl_draw.c (diff)
- gl_main.c (diff)
- gl_tex.c (diff)
- gl_texmanager.c (diff)
- m_misc.c (diff)
- m_nodepile.c (diff)
- p_bmap.c (diff)
- p_data.c (diff)
- p_dmu.c (diff)
- p_maputil.c (diff)
- p_mobj.c (diff)
- p_particle.c (diff)
- p_sight.c (diff)
- r_lgrid.c (diff)
- r_shadow.c (diff)
- r_world.c (diff)
- rend_bias.c (diff)
- rend_clip.c (diff)
- rend_decor.c (diff)
- rend_dyn.c (diff)
- rend_list.c (diff)
- rend_main.c (diff)
- rend_particle.c (diff)
- rend_sprite.c (diff)
- s_environ.c (diff)
- sv_main.c (diff)
- include
- external
- plugins
- build
maploader 2 - Milestone One:
Internalized glBSP into Doomsday and refactored the node building process to remove the use of intermediate WAD files (in the cache).
Note Well: