Renderer: Shard is now a public class (was SectorCluster-internal)
Todo: Continue relocating relevant functionality here from other parts of the renderer. Bias contribution determination is still done in SectorCluster, though (Shard is currently unaware of the map element geometry group it was produced for).
Renderer: Shard is now a public class (was SectorCluster-internal)
Todo: Continue relocating relevant functionality here from other
parts of the renderer. Bias contribution determination is still
done in SectorCluster, though (Shard is currently unaware of the
map element geometry group it was produced for).