The generic model shader now supports normal mapping. The test model uses a height map image that gets automatically converted to a normal map by ModelDrawable.
Todo: The definition syntax for specifying custom textures in materials of a model needs revising.
Model Renderer: Working on normal mapping
The generic model shader now supports normal mapping. The test model
uses a height map image that gets automatically converted to a normal
map by ModelDrawable.
Todo: The definition syntax for specifying custom textures in materials
of a model needs revising.