Refactor: Continued splitting up App_ChangeGame()
Setting up virtual path mappings belongs in libdoomsday.Console registration is now initiated by DoomsdayApp via an audience.
All the code for tearing down subsystem/engine state is now gonefrom App_ChangeGame(). Next up: loading the new game.
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Refactor: Continued splitting up App_ChangeGame()
Setting up virtual path mappings belongs in libdoomsday.
Console registration is now initiated by DoomsdayApp via an audience.
All the code for tearing down subsystem/engine state is now gone
from App_ChangeGame(). Next up: loading the new game.