Performance|libappfw: Rasterize long text content in the background
When preparing text for drawing, rasterize longer text content in the TextDrawable background thread. This should yield improved performance when the text rasterization is slow.
Previously rasterization was always done in the UI thread.
Performance|libappfw: Rasterize long text content in the background
When preparing text for drawing, rasterize longer text content in
the TextDrawable background thread. This should yield improved
performance when the text rasterization is slow.
Previously rasterization was always done in the UI thread.