Map Renderer: Mobjs whose origin lies behind a visual plane do not emit light
Todo for later: This situation usually arises where the mapper has utilized a "deep water" hack. It would be nice if this was handled specially so that light sources inside liquids are appropriately drawn rather than not at all.
Map Renderer: Mobjs whose origin lies behind a visual plane do not emit light
Todo for later: This situation usually arises where the mapper has
utilized a "deep water" hack. It would be nice if this was handled
specially so that light sources inside liquids are appropriately
drawn rather than not at all.