Revision dc3f67c8
Added by danij almost 11 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- plugins
- common
- include
- src
- d_net.c (diff)
- d_netcl.c (diff)
- d_netsv.c (diff)
- fi_lib.c (diff)
- g_game.c (diff)
- hu_automap.c (diff)
- hu_stuff.cpp (diff)
- p_actor.cpp (diff)
- p_inventory.c (diff)
- p_map.cpp (diff)
- p_mapsetup.cpp (diff)
- p_player.c (diff)
- p_saveg.cpp (diff)
- p_start.cpp (diff)
- p_xgline.c (diff)
- saveinfo.cpp (diff)
- doom
- doom64
- heretic
- hexen
- include
- src
- a_action.c (diff)
- acscript.cpp (diff)
- h2_main.c (diff)
- hrefresh.c (diff)
- in_lude.c (diff)
- m_cheat.c (diff)
- p_enemy.c (diff)
- p_inter.c (diff)
- p_maputl.c (diff)
- p_mobj.c (diff)
- p_pspr.c (diff)
- p_spec.c (diff)
- p_telept.c (diff)
- p_things.c (diff)
- st_stuff.c (diff)
- common
- plugins
libcommon: Ensure game rule changes are fully applied when loading a savegame