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Revision da4ba76f

Added by danij over 15 years ago

Continued work on the materials system. Don't forget to rebuild resources (packres) as the games' DED files have changed:
  • Material definitions are now read in release builds.
  • Enhanced Material definitions so they can be used to patch automatically generated materials (not all paramaters need to be specified). Relaxed lookup rules when patching; a material group need not be specified. If no group is specified do a priority order search when looking for the material to be patched.
  • Removed the Glow block from Decoration definitions, now that we have Material definitions this is unnecessary.
  • Converted the Decoration definitions for glowing flats/textures to Material definitions.

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