Revision da4ba76f
Added by danij almost 16 years ago
Continued work on the materials system. Don't forget to rebuild resources (packres) as the games' DED files have changed:
- Material definitions are now read in release builds.
- Enhanced Material definitions so they can be used to patch automatically generated materials (not all paramaters need to be specified). Relaxed lookup rules when patching; a material group need not be specified. If no group is specified do a priority order search when looking for the material to be patched.
- Removed the Glow block from Decoration definitions, now that we have Material definitions this is unnecessary.
- Converted the Decoration definitions for glowing flats/textures to Material definitions.
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