Work progresses in fixing network client behavior.
The client is now using the same logic for player behavior assingle-player. The clmobj is affixed to the real player mobj,and the two are to be kept in sync.
View differences
Work progresses in fixing network client behavior.
The client is now using the same logic for player behavior as
single-player. The clmobj is affixed to the real player mobj,
and the two are to be kept in sync.