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Revision d4e7e4ff
Added by
skyjake
about 5 years
ago
ID
d4e7e4ffaaf93427050497d6f790974b245fa005
Parent
75070750
Child
195356ca
Gloom: Split the global light shader to reusable parts
Files
added
modified
copied
renamed
deleted
View differences
doomsday
tests
test_gloom
net.dengine.gloom.pack
shaders
common
ambient.glsl
dir_lights.glsl
lightmodel.glsl
(
diff
)
light_global.fsh
(
diff
)
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2.3
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Gloom: Split the global light shader to reusable parts